Quote Originally Posted by Bedlaam View Post
Personally, i feel that adding a cool down on balance fishing is all that changed from stormblood till now.

If i have to think on my feet to get three seals while weaving, dodging, and healing, then let me play them when i have my set of 3.
I couldn't agree more. One of my biggest complaints is giving abilities CD durations that already rely on other resources. If Divination was just a straight up button you push and it boosts raid damage then I can see the need for a CD timer. However, AST is probably the only job that works itself to exhaustion just to use it's bread n' butter.

Imagine if SAMs Madare was reliant on a CD timer as well as gathering 3 Sen. That is current Divination. NINs Bhavacakra was greatly improved reducing its CD to 1 sec from 50 when it costs the NIN 80 ninki. That could be Divination. I don't think it would break the meta at all, and would help AST place their focus on where it should be instead of constantly eyeballing the remaining time on Divination. I am also guessing it would give AST more freedom of choice of what to do with Sleevedraw, and Minor Arcana is still there when RNGesus decides to be a jerk.

Starting combat with three seals ready to go is pushing it a bit though. If your suggestion made its way into the game, this wouldn't be necessary. The start of combat is when Divination is working as it should, and becomes available the moment you gather three seals.