Hi,

I wonder how come this did not get any more traction. So here I'm to revive the thread a bit.

150% Scale gets most of the things sharp at 1440p, but at the cost of enlarged names and the targeting arrow. Setting the global scale to 100% and rest of the components around it makes the texts blurry (At 140% and 120% is already too small), but it fixes the problems with the huge name texts and targeting arrow.

There are two solutions which should be pretty easy to implement:
1.) Either implement a proper scale for 1400p (which is 133,33% value of 1080p scape)
2.) Add option for text and arrow in character customization to be small and not start from standard
3.) Add an option for nameplate text and arrows to be controlled like a chat font size

Also a request
4.) Please allow us to customize size of the chat tabs and do not tide them to global scaling.

Thanks