
Originally Posted by
WalxAtNite
I like the beastmaster idea.
But for healer, what about an elementalist? Someone who draws on the elements for his/her heals? Maybe even the weather could change the aesthetics of the spell graphics?
Idk. I think it would be cool.
Not sure any of those fall under "Magic Melee DPS" so it's a bit off-topic from the thread.
But while we're on the subject:
- I fully expect Beastmaster to be a Ranged Physical DPS Limited Job based around catching pets and summoning them to use enemy techniques, stabling them when not in use, not unlike BLU and its spellbook.
Whips, baby.
- "Elementalist" is another name for Geomancer, which I expect could only be implemented separately from WHM as a bell-ringing Caster DPS focused on the Earth/Wind/Water offensive skills WHM will never use. Maybe dip into Fire magic for their ultimate skills, since Swallow's Compass has the "Heart of the Dragon" featuring a fire-elemental auspice. Geomancers are a job based on Feng Shui, where the tradition holds that dragons (metaphorically) live beneath the land, making fire magic appropriate.
Something sort of like BLM in many ways, where the job is focused on maintaining a rooted position as often as possible and doesn't provide any kind of Rez skill. Unlike BLM it could drop totems or cleanse patches of earth to buff allies, perhaps even briefly summon elemental spirits to attack; unlike Conjurers, Geomancers use their powers to repel or subdue spirits of the land, and as we've seen in Swallow's Compass, that includes commanding them.
I've been tossing around the idea of GEO having an AoE combo where they use Tornado to pull enemies into one spot, Quake to keep them in place and Flood to burst them down. Perhaps drop a volcanic Eruption spell in there.
- Personally for a healer, I'd like to see Necromancer. An occultist, scythe-wielding Battle Healer job that focuses on draining and redistributing life from enemies to heal allies, while cursing foes, sacrificing minions, and granting allies variant Undead statuses (like Vampire or Ghost) to increase their survivability. Maybe even see one that can throw out Death, now that Urianger has opened that floodgate (I know he's an AST, but NPCs use different rules and he already has Aetherial Manipulation from BLM).
Just... something completely different from any existing healer.