Quote Originally Posted by Zerathor View Post
however the rez sickness is a factor, as they're receiving it regardless. But 2-4 quick raises through a fight could add up to 1.3k pretty fast depending on what healers are doing, and the condition of their swift, or how close those deaths were together. It shouldn't come to that, but in prog? It's likely to happen. Even still for new groups learning the fight or inexperienced healers, having somebody else to soak the raise costs makes things a lot smoother. Having that raise so readily available will just let you brute force through a party failing mechanics to see the fight fully, and then clear it in less pulls.
You're forgetting that you might have to wait for the raise regardless depending on what mechanics are going out, not everyone is going to spam the accept button as soon as a raise gets thrown their way, especially if they might get rezzed into something that will kill them after their immunity wears off