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  1. #1
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by MaelleRiou View Post
    Red mage is the training wheels for raiding. They're useful for learning the fights, but once the raid group has got the mechanics mostly down and are ready to push for kills it's better to have a black mage. It's probably not fair to heavily penalize red mage for that since it's basically just there for learning fights.
    Final Fantasy XIV is not a game designed around "prog jobs" which you "switch for something better once you learn the fight", as evidenced by the fact there's no Shadowbringers jobs that get called prog-only in any role except casters, and that the only other time this rhetoric has been deployed, it was as an excuse for the appalling state of white mage throughout much of Stormblood.
    (3)

  2. #2
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Arete-Nomos View Post
    And again, you miss my biggest concern here: Bards aren't competing for spots with Black Mages. Red Mages are. This fight isn't about anyone else, nor does it exclude anyone else. This has nothing to do with who is super low and who isn't. The problem is that Ranged were specifically called out for receiving potency buffs, and I want to see Red Mage's problems addressed as well.
    Brds/Mchs/Dncs/Rdms and Smns are all competing against Blm right now because Blm offers that much more than all of them its absurd how much ahead it is or more accurately how far behind those 5 are to it no 1 job should be allowed to be double stacked and be more dps than a mix of the jobs.

    Now Raise tax should be a thing along the same vein as mobility tax but it should not be as much as it is, it is too much and needs to be reduced.

    My core reasoning for raise tax is if anything like A4S happens again where dying to a mechanic is preferable to doing it would make Rdm really good saving/resing a hlr fast, but the likelihood such a mechanic workaround happens again is slim at best but it should be considered that the devs are giving a tax(again it is way too high a tax) in case they screw up like that again.
    (1)
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