I am posting because I am disappointed in the lack of community outrage surrounding RDM, and the lack of attention from the dev team concerning RDM. When I heard that they named every job in the recent Live Letter except for Red, I was furious.
RDM has been bottom of the barrel alongside Dancer for the entire patch. But all I hear about is SMN rework, NIN rework, even SAM rework. Yes SMN is awful to play and needs help too, but SMN isn't the one getting locked out of party finder. And now ranged DPS are getting buffed too, but not a damn word about Red. Ranged DPS are not competing with Casters for party finder slots as much as RDM is competing with the other casters. So where are the promises of RDM buffs?
The discussion around Raise Tax is ludicrous. RDM players are constantly talking about how we need to delete Verraise to get the potency buffs we need. They are so desperate to even just get into party finder groups that they're willing to throw this skill in the garbage, like some desperate plea deal. Make no mistake: RDM's poor performance this tier is not an intentional consequence of having a Raise, but rather a failure of the dev team to balance the job.
We know that "raise tax" isn't even a condition for RDM to have competitive output. Throughout Stormblood, RDM has always been on par with BLM. In Deltascape, BLM had around 5% more pDPS than RDM, which was greatly outshined by Embolden at the time. By Alpha, they were up to 9.5% more pDPS, but Embolden still put the two jobs on close footing - there was maybe a 200 dps difference. To be clear: RDM was as strong as, if not stronger than, BLM throughout Stormblood. Raise tax was hardly a factor back then - at least not enough to merit locking RDM out of parties. But look at the statistics for Eden now: BLM is 1.3k DPS ahead of RDM - that's over 15% more contribution than Red. That is a massive gap.
Regardless, as Yoshi P said in Live Letter 53, BLM is balanced around not having a raise - that's fine! Give BLM more damage, whatever. But for RDM to be behind by 1.3k rDPS? That is just bonkers. Not to mention the fact that BLM's mobility vastly outperforms RDM's mobility in Savage right now - the single GCD of movement that RDM gets (dependent on standing still every 2.5 seconds) cannot compete with the on-demand chain of instant GCDs and multiple teleports that BLM have at their fingertips. Why would anyone bring a RDM when they could bring a BLM? Verraise is irrelevant here. Either you need the raise and you're not ready to clear (damage doesn't matter), or you are ready to clear and you just need more damage (non-healer raising wont save you).
RDM doesn't need anything drastic. Just give us potency buffs to put us in line with the other DPS. We don't need to remove or rework job mechanics. Just make our damage competitive.
This problem has been apparent for so long, and it's time we spoke out about it a bit more.