For me this is intriguing, I've stopped synthing the last few weeks so I can DoL and stack materials which I then store on my retainer once the Achievement is reached, but half my inventory seems like its just basic class gear that we...well need to use that class but if gear/materials/materia/currency/loot could be broken down into better bag pockets it would be so much easier...Also I use macros to change all my gear because of the terribly slow and arduous UI on gear change so if there could be better ways to do this vs inventory space then it might make it more easier