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  1. #221
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    I think if you were looking forward to this feature just to reap rewards, then this feature probably wasn't meant for you.
    (9)

  2. #222
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by dragonkyn20 View Post
    The classic Resident Evil titles did NOT have a new game + feature or different difficulties. All they had were special weapons and side modes you could unlock for beating the game by either clearing it under a certain time frame or by getting a certain rank.

    If you're going to refute my point, try better examples.

    Also, I'm probably the same age as you or older since I was born in 89. So good job bringing my age into your argument.
    Original resident evil 2 b game threw in mr x that attacked you at certain intervals.This wasnt a sidemode.It was the same mode with and extra boss to make it more difficult.As for age factor.i was born in 84.I grew up playing nes,megadrive and comodore 64 and got a ps1 the year it was released.My memory may not be the best of the games back then but i sure there were plenty of games that unlcoked harder difficulties upon complete.Parasite eve 2 deffintly had one as did original metal gear solid.
    (1)

  3. #223
    Player
    dragonkyn20's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    261
    Character
    Kairo Fujima
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Metalwrath View Post
    Original resident evil 2 b game threw in mr x that attacked you at certain intervals.This wasnt a sidemode.It was the same mode with and extra boss to make it more difficult.As for age factor.i was born in 84.I grew up playing nes,megadrive and comodore 64 and got a ps1 the year it was released.My memory may not be the best of the games back then but i sure there were plenty of games that unlcoked harder difficulties upon complete.Parasite eve 2 deffintly had one as did original metal gear solid.
    Regardless on what you mentioned with RE2's B scenario, MGS's extreme difficulty and PE2's different modifier unlocks, you're completely missing my point.

    Never once did I state that the Souls games were the first games to introduce harder difficulties, but it's largely because of that series that led to it becoming a popular feature in new game +. This was never about which game did it first.
    (1)
    Last edited by dragonkyn20; 09-18-2019 at 02:28 PM.
    If I die, forgive me. I used to be a Dragoon.

  4. #224
    Player
    BarbaricImpact's Avatar
    Join Date
    Dec 2016
    Posts
    16
    Character
    Justice Shirogane
    World
    Coeurl
    Main Class
    Conjurer Lv 80

    Honestly.

    New game plus imo, should be played because you want to experience the story over, FOR THE STORY, not as a mean to gain xp, or rewards, not that we got much from the original story to begin with.
    (5)
    "When you're lost in the darkness, look for the light." ~TLOU -Mantra

  5. #225
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Because anyone who dares support this feature without EXP is simply kissing up to SE.
    Yeah, uhh, that's not it.
    (6)

  6. #226
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by dragonkyn20 View Post
    Regardless on what you mentioned with RE2's B scenario, MGS's extreme difficulty and PE2's different modifier unlocks, you're completely missing my point.

    Never once did I state that the Souls games were the first games to introduce harder difficulties, but it's largely because of that series that led to it becoming a popular feature in new game +. This was never about which game did it first.
    But its not.It was popularised long before dark souls series.Yes dark souls revitalized it at a time where the newer generation of gamers were being fed mostly dumbed down games by development companies that were shifting away from gameplay focus and more on graphical and cutscene focus so to finally have difficult games and difficult content was a fresh of breath air so in that way you'd be technically right.It made it popular again.
    (0)

  7. #227
    Player
    Nabril's Avatar
    Join Date
    May 2018
    Posts
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Metalwrath View Post
    Thats oppinion and not fact.You need to learn the difference.Plenty of people enjoy reliving content for story.Hell there are some who have gone back to do praetorium just for that.
    Just because some people dont agree doesnt mean thats the opinion of the entire game population.
    And like most things in game its optional content.
    You dont want to do it if there's no rewards then dont do it.
    Actually, the part where he said that doing quests equals rewards which is why people do them is spot on. I do beast tribes every day to get the rewards. I did story quests (because I had to) and also to enjoy the quest rewards. That's not an opinion. That's a fact. It's why I did them. It's why I still do quests. The goal is to get to level 80. Everyone, unless they're level 1, did quests for the rewards at some point in this game- even you.
    (1)

  8. #228
    Player
    Kytrin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    K'rina Sato
    World
    Jenova
    Main Class
    Samurai Lv 100
    New Game+ won't be useless. It's a great feature for reliving the story on a new job, and I very much look forward to starting over on my Viera alt. That said... I'm really hoping they do implement at least some form of exp reward anyway. It would make a very nice change from grinding mercilessly to level new jobs.
    (3)

  9. #229
    Player
    Nabril's Avatar
    Join Date
    May 2018
    Posts
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Oh, so now opposing replies are petty? A tab dismissive isn't it? But no. It couldn't possibly be that. After all, you insisted only our posts did that and never yours!

    But since you asked, I already posted my explanation why NG+ couldn't reward EXP. You chose to ignore on your crusade.





    Put simply, it would be abused. Good thing this thread clearly shows people fancy this feature despite it not offering EXP even if you insist otherwise.
    Here's how to stop the exploit- if you have a new job, i.e. a job that has NOT done the MSQ, it could gain exp in NG+. It would be another way to level up jobs without having to grind fates, do beast tibes, do dungeons, etc... Some people like to level up when you're questing. It's not an exploit- it's leveling while questing. "But you'll reach level 80 by doing quests" yeah, that's... the whole point. Nearly everyone who plays this game wants to reach level 80.

    When did questing become exploitative? In every single MMO I've played, when you start a new class, you can restart all of the quests. This game has one character doing all classes which means that all quests can only be used on one class
    (4)

  10. #230
    Player
    ForctyusGold's Avatar
    Join Date
    Jan 2016
    Location
    Ul-Dah
    Posts
    152
    Character
    Forctyus Goldmaul
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    not sure if someone mentioned before , but it means we will get back skippable cutscenes ? like in msq roulette and these two dungeons ? like giving new players something like Trust with only that one guy who is there
    (0)

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