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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,059
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Callinon View Post
    Ok let me try this a different way: how does that affect YOU and YOUR enjoyment of NG+?
    I could see it being an issue if it artificially increases the amount of people running that one section of the story and having an unnecessarily high number of people hanging around those quest NPCs and objectives.

    If it comes to people using bots to auto-run that story chapter repeatedly... from previous times when I've encountered bots running the same story quest I'm doing, they're "rude" by social perception and it feels quite distracting to have them on screen. They stand on top of the quest NPC at point-blank range whereas an actual player would position their character at a normal distance for interacting with someone.

    And I'm not just saying this because it makes the NPC hard to target - I know there are workarounds for that - but it just feels unpleasant when the character you're talking to is standing 'inside' a random player that just popped up on top of them.
    (5)

  2. #2
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by monk-dps View Post
    If I may, it effects everyone when SE chooses not to add fun things in the future cause the playerbase at large doesn't use it as intended. They could say things like " it's a waste of resourses and manpower for features to not be used in the way we attended it." And it's not like they haven't done or said things like this. So that could be a huge red flag. It's pretty much the term " This is why we can't have nice things"
    It hasn't stopped them so far. Lords of Verminion is still in the game. Also we saw with Eureka people leveling in ways other than what SE intended... they kept developing Eureka anyway.

    Be wary of putting SE on too high a pedestal. Even if something doesn't work out exactly the way they thought it would doesn't stop them from doing other things. They haven't made themselves into the fun police just yet.

    Quote Originally Posted by Iscah View Post
    I could see it being an issue if it artificially increases the amount of people running that one section of the story and having an unnecessarily high number of people hanging around those quest NPCs and objectives.

    If it comes to people using bots to auto-run that story chapter repeatedly... from previous times when I've encountered bots running the same story quest I'm doing, they're "rude" by social perception and it feels quite distracting to have them on screen. They stand on top of the quest NPC at point-blank range whereas an actual player would position their character at a normal distance for interacting with someone.

    And I'm not just saying this because it makes the NPC hard to target - I know there are workarounds for that - but it just feels unpleasant when the character you're talking to is standing 'inside' a random player that just popped up on top of them.
    I very seriously doubt you'd get crowds around an NPC that would cause any significant problems. You get that kind of thing on launch days because literally everyone is doing the same thing at the same time. It's not really a comparable situation here.

    As for "bots exist, so don't do this" ... no. Screw them. That's allowing the existence of bots to ruin something they shouldn't be able to ruin. That kind of thinking is why we can't send mail to our own alts. Because "rmt exists so don't allow this" ... news flash here: it hasn't even slowed them down.
    (1)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Callinon View Post
    It hasn't stopped them so far. Lords of Verminion is still in the game. Also we saw with Eureka people leveling in ways other than what SE intended... they kept developing Eureka anyway.
    Lords of Verminion hasn’t seen any changes or updates since it was introduced. As for Eureka, they saw people leveling via the NM trains in Anemos and went out of their way to attempt to destroy that train in Pagos because we weren’t doing it as they intended (e.g., mob chaining).

    I very seriously doubt you'd get crowds around an NPC that would cause any significant problems. You get that kind of thing on launch days because literally everyone is doing the same thing at the same time. It's not really a comparable situation here.
    Well, this was a concern when PotD came out because of how much activity it was showing. And it persisted for a while on some of the more populated servers. It was enough that you could report players standing on the NPCs on their mounts and GMs would show up to knock them offline.


    My biggest concern is that the developers stop adding to this feature. We know that they plan to add in things like the new ARR and job quests down the line, as well as sidequest chains like Hildibrand, Alexander, and perhaps Coil and Deltascape. But if they see that people are mainly abusing this feature for experience and not story replayability, who’s to say that they won’t just stop adding to it/updating it. I don’t know if that would ever be the case, but I’d rather it not be.
    (2)
    Sage | Astrologian | Dancer

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