Quote Originally Posted by Jojoya View Post
I can understand not giving the original gear and gil rewards but feel that XP should still be rewarded (assuming the player isn't using a level capped job) equal to what would have been received while doing it for the first time.

I think we still need a little more information about how NG+ works with relation to our job level. At one point level scaling was mentioned (as opposed to level sync) so players would be able to use their full toolkit but I can't recall any clarification since.
If it doesnt have the exp thing, it shouldnt be a big deal. It was never a promised feature. Dont even think they mentioned that they would think about it. If it gets exp, it doesnt make a lick of difference to people who wanted it for the replay value. The general trend Im seeing is the issue with it is coming from people expecting something that was never even offered and it's based on a personal assumption they get from other games. And you know what, its fine to be like "Hey I wished it had exp as part of it." Most people wouldnt oppose that concept. It becomes a problem when not having exp is being framed as "Well this whole thing is a waste and never shouldve been implemented." This second statement is frankly saying "Unless it has personal utility for me, I dont wnat it in game no matter what. Everyone else be damned."




Quote Originally Posted by Jojoya View Post
If the one of the main purposes of NG+ is to let people who used skip potions experience the content, then those players never got the rewards in the first place. They didn't already get those rewards.
Umm they did. They were compensated by quite literally being put instantly at a level/part of the story. Therye literally paying cash to have all that experience up front, so they dont have to expend the time like other players. Theyre not being denied anything in this regards. They even get a nifty synopsis. If those players want to go back and experience it after willingly saying "Nah, rather skip all that," thats up to the player. But they shouldnt be rewarded exp by this argument as theyve already received all of it.