I can understand not giving the original gear and gil rewards but feel that XP should still be rewarded (assuming the player isn't using a level capped job) equal to what would have been received while doing it for the first time.

I think we still need a little more information about how NG+ works with relation to our job level. At one point level scaling was mentioned (as opposed to level sync) so players would be able to use their full toolkit but I can't recall any clarification since.



Quote Originally Posted by Gula View Post
Why would you get rewards... that you already got?
Why do people get rewards for going into a dungeon they've already done, or a FATE they've already completed?

If the one of the main purposes of NG+ is to let people who used skip potions experience the content, then those players never got the rewards in the first place. They didn't already get those rewards.