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  1. #10
    Player
    KyreneV's Avatar
    Join Date
    Sep 2019
    Posts
    2
    Character
    Kyrene Valerie
    World
    Omega
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Enla View Post
    Here's the issue with that, bots. If you add any easy to do, recurring way to earn exp or let alone gil the botters will automatically flock to it with drool dripping down their maws. It's what happened with Frontlines when they introduced exp rewards and there was rarely a match that went by where a good chunk of your team either A. Wasn't running around in circles or B. Intentionally zerging a path to the middle of Shatter to die because even third place was worthwhile. The development team had to nuke the experience offered to a pittance of what they initially were giving us because of them - as well as implement a harsh AFK timer. If any rewards are given for this feature they need to be minuscule and in all honesty at that point it's just better /not/ to tempt fate. At least not while SE seems incapable of handling the bots as they currently seem to be.

    Not everything needs a carrot anyways and not every piece of content needs to be rewarding for an individual. I can't stand Eureka and consider it's time investment to be not in any way worth it, but that's okay. It wasn't made for me and I just find other ways to occupy my time.
    I do get your point, i really do, but i disagree with a design philosophy based around making things less enjoyable just in case bots might exploit something. That's their everlasting war, not ours, even if sometimes we get a bad experience because bots abuse something.

    Now let me say that even a minuscule reward is better than nothing. As i said, i'm not even suggesting that it should be an efficient way to level a job, just a little extra that adds value to the time invested. If you just want to level a job you'll certainly not use NG+ over PotD/HoH or any other method, but if you want to replay the story then you can do it with a different job if that's your choice and earn some xp in the process. It won't take you all the way to 80, maybe not even from 50 to 52, but it's a good way to make it more worth your time. By the way, even though i'm talking about XP all the time, it's just because since we are talking about quests it seems the most obvious choice, but there are more options.

    Not everything needs a carrot? i think that is more accurate to say that not everything needs to have the same type of carrot. time investment = reward is a very basic MMORPG concept, it doesn't always have to be about leveling or becoming more powerful, but there is always something that helps in some way or another to progress or achieve some kind of goal and i don't think that a story you already experienced is enough reward for a game+ system if they want it to be a good long term addition to the game. They might as well just expand the inn's storybook instead of this NG+ if all it has to offer is that story you already played.
    (2)
    Last edited by KyreneV; 09-19-2019 at 10:45 PM.