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  1. #11
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nemmar View Post
    Wow...playing through quest = want to get free stuff.

    You heard it here first folks.

    I guess we should just go and remove all rewards from all quests in the game. We wouldn't want to be giving out "free stuff".

    Dude, pause and listen to yourself. No one would do anything in the game if there were no rewards. That is the whole point. To progress.

    Why exactly are we wasting resources with a system almost no one will use cause it doesn't allow them to progress? Heck i'd rather they worked on something else and dropped this right now. At least more players could enjoy whatever new stuff.
    Thats oppinion and not fact.You need to learn the difference.Plenty of people enjoy reliving content for story.Hell there are some who have gone back to do praetorium just for that.
    Just because some people dont agree doesnt mean thats the opinion of the entire game population.
    And like most things in game its optional content.
    You dont want to do it if there's no rewards then dont do it.
    (42)

  2. #12
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I can see why they did it but of course could have been nice to get some rewards too :3. I imagine this feature is going to come in really handy for the story skip potions and just a feeling but something they'll do about the huge wall of story for future expansions- not sure when but I imagine it's a contested and real topic in the office. As it's going to make itself a harder sale for people just interested in the expansion that hype'd them each time they add on another expansion.

    Even if they reduce ARR down to 50 hours from ~100 you're still looking at 200+ hours to get to 6.0 and tacking on about another 50 each expansion there after. Imagine at 4 hours a week it'd take someone ~50 weeks to catch up to 6.0's starting, by the time they catch up to the content they joined for they'd be another expansion behind again lol. New game+ not only helps story skip potions have more value, and of course allow people who adore the story and want to experience it again to do so, but I think it'll be a helpful tool in the future when there is just too much "pre-requisite" for new content.

    On new game+ rewards though maybe a suggestion pre-next expansion (needs a decent bracket of time), have an event where the MSQ new game+ will reward exp once for reaching each of the milestone brackets (how they divided up the story in the new feature). Like all the exp of the quests in that milestone piled into one big gift wrap exp explosion (or some other calculated out big reward). Massively leveling one of your jobs, and the theme of the event is remembering the story for the next expansion hype (getting everyone on some sort of recall of the story for the next bit).
    (1)
    Last edited by Shougun; 09-16-2019 at 02:48 PM.

  3. #13
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Ragnar_Gerwulfsson View Post
    It may have been lost in translation, but does this purely mean that there will be no gil and item rewards (which is understandable) but still giving exp so we have an alternative to POTD and HOH for leveling alt jobs - or does this mean: no rewards att all and subsequently that new game plus is a completely useless feature?
    How is this feature going to be useless? I was planning the moment it was announced to go back and do things like HW’s story and the DRK job quests (hopefully those are added in sooner rather than later) regardless of if they were going to reward Gil or EXP. So were many of my friends. If players want easy EXP, the game offers tons of options for that already. Not everything needs to give Gil or EXP to be worthwhile. Some players enjoy the story and don’t need carrots dangling from sticks to go back and enjoy it again.

    Personally, my hype for 5.1 centers all around New Game Plus. I’ve been dying to do ShB’s story again as a DRK on my main for the “full Warrior of Darkness experience”.

    Quote Originally Posted by Enla View Post
    We don't know if it'll give exp or not yet, but overall I wouldn't be surprised if they didn't. At least not without some nerfs because it would be a touch too far on the exploitable side to just run the patches over and over again when most don't take long to complete at all.

    As for why they made it if exp isn't available, assuming it isn't, it's to give people who skipped the story or whom want to redo the story the ability to do so. Lotro has a very similar feature and in games where the story IS one of it's most important features it's something I'm amazed wasn't implemented sooner.
    I’m fairly certain that the PLL last night confirmed that New Game Plus won’t offer quest rewards for doing it. I could be misremembering, as it was late, though.

    Quote Originally Posted by Nemmar View Post
    Wow...playing through quest = want to get free stuff.

    You heard it here first folks.

    I guess we should just go and remove all rewards from all quests in the game. We wouldn't want to be giving out "free stuff".

    Dude, pause and listen to yourself. No one would do anything in the game if there were no rewards. That is the whole point. To progress.

    Why exactly are we wasting resources with a system almost no one will use cause it doesn't allow them to progress? Heck i'd rather they worked on something else and dropped this right now. At least more players could enjoy whatever new stuff.
    I’ve heard raiders talk about how they’d do the Ultimates even without the title and weapon attached, simply for the experience and the challenge. So, I’d say you’re wrong. There are plenty of people that would do things without shinies attached to them.

    Don’t use absolutes in your argument. There are players in this very thread saying that they’re going to make use of the feature—but you’re insisting that “no one” is going to use it. I’m going to use it. I don’t care about EXP and Gil—all of my jobs save GNB are level 70+, and I have more Gil than I need. New Game Plus having no rewards is irrelevant to me.
    (32)
    Last edited by HyoMinPark; 09-16-2019 at 02:49 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  4. #14
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HyoMinPark View Post
    How is this feature going to be useless? I was planning the moment it was announced to go back and do things like HW’s story and the DRK job quests (hopefully those are added in sooner rather than later) regardless of if they were going to reward Gil or EXP. So were many of my friends. If you want easy EXP, the game offers you tons of options for that already. Not everything needs to give Gil or EXP to be worthwhile.

    Personally, my hype for 5.1 centers all around New Game Plus. I’ve been dying to do ShB’s story again as a DRK on my main.
    Not to mention the amount of players who main dragoon now would want go go back and do HW as dragoon.Or even as gunbreaker as it was only released this expansion.
    (6)

  5. #15
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nemmar View Post
    Wow...playing through quest = want to get free stuff.

    You heard it here first folks.

    I guess we should just go and remove all rewards from all quests in the game. We wouldn't want to be giving out "free stuff".

    Dude, pause and listen to yourself. No one would do anything in the game if there were no rewards. That is the whole point. To progress.

    Why exactly are we wasting resources with a system almost no one will use cause it doesn't allow them to progress? Heck i'd rather they worked on something else and dropped this right now. At least more players could enjoy whatever new stuff.
    I would argue that the story itself is the reward here - like with any well written story. I dont play Final Fantasy games for the exp, I play them for the story. And its been 6 years since I played through ARR, 4 since HW - but I have no desire to take an alt through said story again and rather stick to my main. Hopefully being able to pick and choose which quests to replay will also help quite a bit by being able to skip certain rather boring or lengthy parts or replaying a specific quest that my memory went fuzzy about.

    There are plenty of ways to gain exp, leveling is easier than ever, its not like we totally need to add yet another source. However there is no way to replay quests yet - and doesnt it feel more like a waste that they'd write all those mainstoryquests yet you only get to see them once?
    (8)

  6. #16
    Player
    JohnnyDevo's Avatar
    Join Date
    Jun 2016
    Posts
    190
    Character
    J'majha Devo
    World
    Midgardsormr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nemmar View Post
    Dude, pause and listen to yourself. No one would do anything in the game if there were no rewards. That is the whole point. To progress.
    To progress... towards what? 80? Someone already done with the story will already be at 80, so that's not it. Better gear? Rewards won't help with that, both since gil rewards are paltry and because gil can only buy you up to 20 item levels below the current gear cap. Level an alt job? Ineffecient. You can get far more exp spamming the relevant dungeon.

    That leaves the story.

    I don't know about you, but there's two things that keep me subscribed to this game. End-game raid, and the story. At this point my static has everything on farm, so that's only happening once in the week. I already have all the primal mounts, and I'm plucking away at all my alt jobs with my daily roulettes because I don't feel like putting effort into jobs I'll never play.

    I'm excited for new game+ because I'll get to re-live the story. The great story that keeps me playing this game. I'm excited to re-live it with the modern version of my current character that I've poured so many hours into.

    So personally, I don't mind that there would be no rewards. I don't really see anyone using it normally, because after the first replay, it'll be both ineffecient and boring to see the same thing over and over. But what I DO see is people making bots to spam new game+, along set paths and with set programming, to abuse possible rewards. I think this is an anti-botting measure that doesn't take away anything of actual value from the players.
    (18)

  7. #17
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,054
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nemmar View Post
    Dude, pause and listen to yourself. No one would do anything in the game if there were no rewards. That is the whole point. To progress.
    The "whole point" is to enjoy playing the game and your character. Some of that enjoyment comes from character progression, but it's not the only source.

    I get enjoyment from the story, and part of that is being able to go back over previous content and make new connections or just replay parts I enjoy. It's a vastly different experience to just rewatching the cutscenes - so much dialogue that can't be found in the cutscene viewer; the ability to talk to NPCs between objectives and get extra information; solo duties and temporary locations that can't be revisited; and just the experience of being there in the location and seeing everything happen in sequence.

    Right now, the only way to replay any part of the story is to start an alt and work your way through the whole game from the beginning of ARR to that point

    Not that long ago I had to boost an alt to Lv50 just to replay the Crystal Tower quests before Shadowbringers. With this system I would be able to simply revisit it at will - twice, if I really wanted to.

    I'm looking forward to the opportunity to revisit quests when I want to, without worrying about getting an alt to the right level first.
    (18)

  8. #18
    Player
    Ragnar_Gerwulfsson's Avatar
    Join Date
    Aug 2014
    Posts
    6
    Character
    Zdravko Anatalyasch
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Okay, look I enjoy the story as much as anyone else here, so put away the pitchforks and torches all you people yelling "The story is it's own reward".

    My point is just this is again a feature that yes, some will enjoy regardless of "physical" reward or no. But a large part of potential is wasted (imo) understand, you already have the book at the inns, replaying you might as well do on alts and get something out of it- but I also get the whole swapping jobs and wanting to experience the story with the new class etc -but it is my biggest gripe with FF is that between patches, to do content you either have to a) grind fates/dungeons/leves with lame enjoyment/replay/time invested to exp ratio - or you have to grind POTD and HOH over and over and over and over...which we've done for the last how many expansions.

    Why not give a legitimate alternative to the grindfest with giving exp while redoing the quests? Doing them and leveling a class is no less work (albeit no "free stuff") as rolling an alt. But gives me options to enjoy my leveling experience. I would like to level my jobs without feeling like my options are a) long ass ques for dungeons/fate hopping for next to no exp b)running around in, what becomes a ingame embodiment of an insane hell of running the same room 240 times in a row.

    *Edit* And yes, being able to do old content without worrying about alt-level is also legitimate. I am running around trying to catch up on missed quests and storyline. I myself am looking forward to doing the crystal tower quests, ironically did the run-up quests just before SHB launch without thinking about the connection. So I get that aspect as well. Still would be an option for those who want to redo with a highlevel, but missed oppertunity for those that would like to do them for story -and- be able to get up that blackmage without the same grind we have now as the only alternatives.
    (5)
    Last edited by Ragnar_Gerwulfsson; 09-16-2019 at 04:12 PM. Reason: Missed thought

  9. #19
    Player
    Sei_Konsetsu's Avatar
    Join Date
    Mar 2019
    Posts
    149
    Character
    Graven Wulfram
    World
    Siren
    Main Class
    Dark Knight Lv 80
    Im fine with it, but will say i wished there was some rewards and by rewards, just exp is fine. Like, if you played through, you pick a class and got a check mark for completing what ever story quest as that class so you can't just redo one over and over. Just as a way to lvl something up along the way, while still letting people redo it over and over just cause they like doing x quest as x class.
    (2)

  10. #20
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ragnar_Gerwulfsson View Post
    Okay, look I enjoy the story as much as anyone else here, so put away the pitchforks and torches all you people yelling "The story is it's own reward".

    My point is just this is again a feature that yes, some will enjoy regardless of "physical" reward or no. But a large part of potential is wasted (imo) understand, you already have the book at the inns, replaying you might as well do on alts and get something out of it- but I also get the whole swapping jobs and wanting to experience the story with the new class etc -but it is my biggest gripe with FF is that between patches, to do content you either have to a) grind fates/dungeons/leves with lame enjoyment/replay/time invested to exp ratio - or you have to grind POTD and HOH over and over and over and over...which we've done for the last how many expansions.

    Why not give a legitimate alternative to the grindfest with giving exp while redoing the quests? Doing them and leveling a class is no less work (albeit no "free stuff") as rolling an alt. But gives me options to enjoy my leveling experience. I would like to level my jobs without feeling like my options are a) long ass ques for dungeons/fate hopping for next to no exp b)running around in, what becomes a ingame embodiment of an insane hell of running the same room 240 times in a row.
    Because people would abuse it and just farm MSQ experience, while drying up queues for low level duties.
    (5)

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