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  1. #1
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Rhus View Post
    Will It reset all the side quests and role quests?
    Quote Originally Posted by MsQi View Post
    I think it's just MSQ? Is Shadowbringers MSQ even gonna be part of it at first?
    It's going to start off with just the expansion chapters of the MSQ. The ARR portion of the MSQ will be added to it in its new version after that part of the story is rewritten. And at some point (not sure if it will be at the same time as ARR or not) the class/job/role quests will be added.

    There's been no confirmation of any other side content, but there's been player requests for some of the ongoing side stories (like Manderville), so that may or may not be a possibility at some point down the road, though one-off sidequests almost certainly won't.
    (1)

  2. #2
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Niwashi View Post
    It's going to start off with just the expansion chapters of the MSQ. The ARR portion of the MSQ will be added to it in its new version after that part of the story is rewritten. And at some point (not sure if it will be at the same time as ARR or not) the class/job/role quests will be added.

    There's been no confirmation of any other side content, but there's been player requests for some of the ongoing side stories (like Manderville), so that may or may not be a possibility at some point down the road, though one-off sidequests almost certainly won't.
    This is probably my biggest disappoint though. I want to replay the DRK 30-50 story arc. Le sigh, gotta wait on that. I also may hold off on MSQ simply because I want to play it in order. Still, overall happy that were getting the feature.
    (0)

  3. #3
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MsQi View Post
    I think it's just MSQ? Is Shadowbringers MSQ even gonna be part of it at first?
    Yes they announced it will be, everything but ARR which is later after the revamp I’m assuming
    (0)

  4. #4
    Player
    Tsalmaveth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    208
    Character
    Verdandir Sadi
    World
    Balmung
    Main Class
    Scholar Lv 90
    It's like some people never properly took debate classes in HS or college... or learned how to properly and politely leave feedback in a non-combative and supportive manner.

    Example: This feature exists but I feel that it could be improved by providing X. (This is good feedback.)

    Example: This feature doesn't give me what I want. It sucks, you all are lazy and no one is going to use it. Give us X or it's obvious that you don't actually care about the player's wants or needs. (This feedback is combative, alienates the players who were actually excited about the upcoming feature and is going to make them combative in turn. It also lashes out at the devs, something no one here has any business in doing along with saying 'no one will use it' which is obviously false but gives the person saying it a way to boost their claim in their eyes.)

    Giving calm rational feedback invites calm rational responses either supportive or, even if opposed, at least not in a hostile manner so. Most of the 'it doesn't NEED to give exp' responses have offered rational reasons as to WHY we feel it doesn't/shouldn't do so. Rational debates in-and-of-themselves are not bad things, they do provide feedback for the devs as much as anything else. As long as people are POLITE about it. 'It will be exploited.' 'People will simply skip the CS and spam them.' 'It will cut down even harder on the DF.' are all very valid reasons for it to NOT offer exp. Because we know after the debacle of MSQ Roulette that people will do exactly that.
    (3)

  5. #5
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    No EXP for New Game Plus because it would be too easy/quick to do since you have flying mounts and aetherytes for all these zones.
    (4)

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jonnycbad View Post
    No EXP for New Game Plus because it would be too easy/quick to do since you have flying mounts and aetherytes for all these zones.
    Not having flying or aetherytes doesn't make it a challenge at all. Quicker? Sure, but there's no challenge in running around on the ground for extended periods. That said, I think the open world should be more dangerous.
    (1)
    Last edited by Vahlnir; 09-21-2019 at 02:48 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #7
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,166
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jonnycbad View Post
    No EXP for New Game Plus because it would be too easy/quick to do since you have flying mounts and aetherytes for all these zones.
    There are a still a ton of much quicker ways to gain exp. It would only be significant exp. for leveling alt jobs, that are around the level of the quest. If you start MSQ at level 1 you would still need to supplement with something else. If you are 60, doing 1 to 60 msq might get you to 65 and that's a few days work.
    (0)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  8. #8
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jonnycbad View Post
    No EXP for New Game Plus because it would be too easy/quick to do since you have flying mounts and aetherytes for all these zones.
    Uh ok... I mean it only took me like a week the first time and I was starting from 60. So then it takes 5 days the second time? Big deal?

    Quote Originally Posted by Fynlar View Post
    The + has typically referred to getting to replay a game's storyline while continuing to use the characters you developed in the previous playthrough, usually with at least some degree of their levels/skills/equipment intact. In other words, exactly what's happening here.
    Are there other games with that system that lock off all the rewards?

    So the poster child for New Game+ for me has always been Chrono Trigger. It's the first game I can remember having it and it was a game changer (pun not intended). I got to go back through the game with my fully leveled and equipped characters and absolutely obliterate things I'd had to fight for real the first time. And y'know what? I still got another Rainbow Shell.. I still got more Gold Hairpins.. my characters kept going up in level. It was exactly the same game except I was an overpowered killing machine.

    Bottom line is I'd love to have NG+ as a leveling path option. I like having the structured game to traverse through rather than just grinding roulettes for months to level all my jobs. Especially with all the expansions we have? They could scale the experience reward so it'd be worthwhile no matter which story you're replaying. You could do a job through Heavensward if you wanted, and the next through Stormblood, and the NG+ exp would be enough for 10 levels. I think that sounds great. But apparently I'm wrong for wanting leveling options and I should feel bad about that.
    (2)

  9. #9
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Callinon View Post
    But apparently I'm wrong for wanting leveling options and I should feel bad about that.
    You're not wrong for wanting it, or even requesting it. Things like this become a problem when players start demanding, or saying the new feature is just a waste of dev resources, or otherwise just peppering the whole thing with negativity. It's also a problem when players set expectations based on an assumption that SE never promised to fulfill. A similar situation was when so many thought we would get a fourth healer this expansion because a new tank was confirmed, and Yoshi was over there all, "Why'd you think you were getting a fourth healer?" Bottom line is SE hinted at the NG+ feature several months ago, never said anything about it being an alternative means to gather exp, but players assumed they would be able to use it for that anyway; and now here you are.

    Those of us who listened to what SE was saying when they talked about the NG+ feature knew exactly the intention behind it, and it was to allow players to relive the story without having to start up a new character. At one point a couple years ago, "level a new character" was Yoshi's response to this request; completely dismissing it. But he doesn't dismiss much of anything. His mind is flypaper and ideas are buzzing around it constantly. The story is the reward, and if it is not enough reward for you, then you are not obligated by any means to use NG+. As a brand new optional feature, you are totally and completely unaffected if you choose not to do it.
    (11)

  10. #10
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Callinon View Post
    So the poster child for New Game+ for me has always been Chrono Trigger. It's the first game I can remember having it and it was a game changer (pun not intended). I got to go back through the game with my fully leveled and equipped characters and absolutely obliterate things I'd had to fight for real the first time. And y'know what? I still got another Rainbow Shell.. I still got more Gold Hairpins.. my characters kept going up in level. It was exactly the same game except I was an overpowered killing machine.
    The problem with using CT as an example of NG+ is that exp didnt scale. So yeah, killing those goblins right after you tele to 600 AD when you were already level 50+ is by all intensive purposes pointless. You wouldnt spend time there 'leveling' and it would be a long while til you hit something that did give you worthwhile exp. Pretty much in practice EXP gains would be so negligible that you wouldnt notice till much much later into NG+

    Now I know some are gonna chime in immediately with "Yes, but you still got exp, so NG+ should give EXP so we can use are level 5s and 10s and get exp from the low level content, just like NG+ is supposed to be." Except this isnt quite the same for two reasons. First, this point of view relies on the idea that if you did NG+ in CT, you would start back at lvl 1 again so said exp would be relevant. That isnt the case however. The second point is that exp gains in CT are strictly encounter based, not quest based. So if a kill quest in NG+ has you go kill 5 Goobues in the world, I would actually assume the act of killing those monsters that are nat spawned would actually give you exp, but quest rewards would not. This creates a different dynamic compared to old CT.

    This is why relying on previous iterations of how NG+ operated isnt very useful. Everyone talks about the specifics of how NG+ was in this game or that game, but immediately throw out those differences when you begin actually comparing FFXIV to those games side by side.

    Heck the rainbowshell concept you put forward actually illustrates this difference. Yeah in CT you could get another rainbowshell for either the sword, dress, or specs, but the equivalent of that kind of item in FFXIV would be a current Tier Savage 4 drop. The rainbow items were top tier - pretty much BIS in the game. Particularly Rainbow for Crono. And NG+ in FFXIV would not award you with said items through MSQ. So saying NG+ should be like CT, as an example, gets kinda messy because how NG+ operated in CT would not work in FFXIV as a direct translation. Itd have to be adjusted and changed. And look at that, it was, becoming its own iteration of NG+.

    Beyond that, most of the people posting about being fine with NG+ not having exp arent here to make those who are bummed it doesnt have exp feel bad. The pushback, as I personally keep saying, is coming from people who flipped the switch and decided that the feature is trash and terrible simply because it doesnt offer exp. As I said in a previous post, the issue then isnt even about NG+ but about finding another method to level.

    Beyond that, you never want extreme leveling methods in MMOs. There is a point where it is to fast, and can hurt the game (unless its designed into it overall). Pretty much if you can get to max with extreme ease, it cuts down on game time, changes the perception on investment, and adjusts player expectations on difficulty in a direction that isnt good for the game as a whole. If I could power level ALL the classes from 1-80 in the course of a day or two, Thats gonna mean I have less investment in sticking around to play, as well as create expectations everything should come as fast and easy. I can bet youll see way more toxicity towards hard content with that kind of model. My example is extreme, but you get the point hopefully.
    (2)
    Last edited by Melichoir; 09-24-2019 at 06:40 AM.

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