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  1. #1
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,192
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Viper Lv 100
    This thread is a good example of how there is two kind of people on MMOs : those for who the reward is the journey in itself, and those who do it only for the carrot they get at the end XD

    Anyway with the amount of players complaining of fedex quests, especially the ARR ones, i dont see why you would want to get xp from NG+. Just do something else (roulettes, palace of the dead, etc), because if you dont care about the story you sure dont want to risk again to burn out and quit the game skipping too much dialogs and cutscenes as fast as possible, whishing to end that at the soonest. And i suppose SE dont want to lose players like that as well.
    (1)

  2. #2
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I've been lurking this thread for awhile now so I feel like now's a good time to ask...

    Where were those "we want rewards with NG+" people whenever a thread popped up about requesting NG+? Been active on these forums, or more specifically, the general discussion subforum and while there have been--at least over the course of three years (and possibly even before I posted actively)--hundreds of posts requesting for NG+, can't say "rewards" were also at the top of that list.

    Now they come out of the woodwork, feeling so jilted that a piece of content is not strapped with material gain. Where was all this disappointement of lack of material gain when Performance was added? And Gpose? pretty much anything in the game that wasn't strapped with material rewards?

    Don't get me wrong: if you would like SE to add rewards to the NG+, please, feel free to do so. I will even personally add my support to it. But for the love of the Twelve, enough with the indignation, disappointment and faux outrage. You honestly cannot point the finger at this company for basically not seeing even a modicum of evidence that people wanted rewards stacked with NG+ en masse.

    I know requesting things in sheer simplicity is an ancient relic of a lost age and now we have to weaponize our emotion cannons with outrage shells but give it a rest and lower it, for crying out loud.
    (12)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,608
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SenorPatty View Post
    I've been lurking this thread for awhile now so I feel like now's a good time to ask...

    Where were those "we want rewards with NG+" people whenever a thread popped up about requesting NG+? Been active on these forums, or more specifically, the general discussion subforum and while there have been--at least over the course of three years (and possibly even before I posted actively)--hundreds of posts requesting for NG+, can't say "rewards" were also at the top of that list.

    Now they come out of the woodwork, feeling so jilted that a piece of content is not strapped with material gain. Where was all this disappointement of lack of material gain when Performance was added? And Gpose? pretty much anything in the game that wasn't strapped with material rewards?

    Don't get me wrong: if you would like SE to add rewards to the NG+, please, feel free to do so. I will even personally add my support to it. But for the love of the Twelve, enough with the indignation, disappointment and faux outrage. You honestly cannot point the finger at this company for basically not seeing even a modicum of evidence that people wanted rewards stacked with NG+ en masse.

    I know requesting things in sheer simplicity is an ancient relic of a lost age and now we have to weaponize our emotion cannons with outrage shells but give it a rest and lower it, for crying out loud.
    I think part of it may be what they're calling it. New Game+ in any other game comes with re-leveling. It's possible people took it as a given that it would have exp rewards at least, since that's a core concept of NG+ in nearly any other game.
    (1)

  4. #4
    Player
    Seraph522's Avatar
    Join Date
    Dec 2018
    Location
    Gridania
    Posts
    211
    Character
    Estelle Joyeaux
    World
    Adamantoise
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    I think part of it may be what they're calling it. New Game+ in any other game comes with re-leveling. It's possible people took it as a given that it would have exp rewards at least, since that's a core concept of NG+ in nearly any other game.
    I think that's a bit of a misconception, to be honest. By and large, NG+ means "replay the game but with certain bonuses" (at least in single player games; I'm not an MMO vet, so I'm not sure if this is common in this genre or if NG+ is even a thing in most other MMOs), which can vary wildly from game to game. Some games require you to level up all over again - Persona 5, for example, does this - but others carry over levels, like Persona 3, or automatically start you at a high level, like FFXII's updated versions (IZJS, Zodiac Age). Sometimes gear is carried over, sometimes it isn't. Generally, something is carried over, or some form of bonus is granted on the subsequent playthrough, but what that is by and large is up to the developers.
    (3)

  5. #5
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Seraph522 View Post
    I think that's a bit of a misconception, to be honest. By and large, NG+ means "replay the game but with certain bonuses" (at least in single player games; I'm not an MMO vet, so I'm not sure if this is common in this genre or if NG+ is even a thing in most other MMOs), which can vary wildly from game to game. Some games require you to level up all over again - Persona 5, for example, does this - but others carry over levels, like Persona 3, or automatically start you at a high level, like FFXII's updated versions (IZJS, Zodiac Age). Sometimes gear is carried over, sometimes it isn't. Generally, something is carried over, or some form of bonus is granted on the subsequent playthrough, but what that is by and large is up to the developers.
    As far as what i recall the usual main selling point of new game plus isnt the leveling bonus but more the harder difficulty.It originally comes from harder difficulty settings in game for those who cleared on normal etc.
    (0)

  6. #6
    Player
    dragonkyn20's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    261
    Character
    Kairo Fujima
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Metalwrath View Post
    As far as what i recall the usual main selling point of new game plus isnt the leveling bonus but more the harder difficulty.It originally comes from harder difficulty settings in game for those who cleared on normal etc.
    Harder difficulties wasn't the main selling point at first until the Souls series popularized it with enemy and boss stats scaling up by a certain percentage every time you beat the game.

    When NG+ first became a thing, it was more to do with just replaying the game with new features.
    (0)
    If I die, forgive me. I used to be a Dragoon.

  7. #7
    Player
    dragonkyn20's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    261
    Character
    Kairo Fujima
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seraph522 View Post
    I think that's a bit of a misconception, to be honest. By and large, NG+ means "replay the game but with certain bonuses" (at least in single player games; I'm not an MMO vet, so I'm not sure if this is common in this genre or if NG+ is even a thing in most other MMOs), which can vary wildly from game to game. Some games require you to level up all over again - Persona 5, for example, does this - but others carry over levels, like Persona 3, or automatically start you at a high level, like FFXII's updated versions (IZJS, Zodiac Age). Sometimes gear is carried over, sometimes it isn't. Generally, something is carried over, or some form of bonus is granted on the subsequent playthrough, but what that is by and large is up to the developers.
    You got it right. NG+'s implementation differs depending on the game in various ways like you listed. Usually the big things are gear and/or levels carrying over, additional difficulties, and new post-game content to experience.
    (2)
    If I die, forgive me. I used to be a Dragoon.

  8. #8
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    I originally came to this game to experience the story, which I knew nothing about so I had no idea what to expect from it. It turned out to be really good and I wanted to be able to replay it eventually.

    I don't care about having rewards for it the second time around. Being able to experience the story again is all I ever wanted and now I don't have to make an alt to do it. I will certainly make use of this feature.
    (6)

  9. #9
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    on a side note i hope they add Rogue to the starting classes since ARR revamp
    (1)

  10. #10
    Player
    Tsalmaveth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    208
    Character
    Verdandir Sadi
    World
    Balmung
    Main Class
    Scholar Lv 90
    You're hilarious, dude. Honestly. And also have blinders on.

    This feature is not made for you. That's fine. You don't need to use it. Not everything needs to be for everyone.

    Ultimate is not made for me. I do not attempt it. I also don't sit on the forums and complain about it and ask for it to be nerfed to suit my desired playstyle because I want the shinies from it.

    They created this mode because WE ASKED FOR IT. We said: Please let us replay the STORY. And guess what? They have the metrics that YOU DON'T SEE to know EXACTLY how many people want it. The number of vocal people on a FORUM (and only in English) is pretty insubstantial.

    And I have news for you as well - Heavensward and Shadowbringers STORY are both touted as massively popular. People WILL flock to reply them... even without the exp 'carrots'. There are moments that people actually want to see again. ESP in Shadowbringers. If this isn't for you, that's OK. Just stop trying to drag it down because it isn't your cup of tea.
    (7)

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