The fact that even in-game Blue Mage were nigh non-existent less than a week after its release? While the forums, reddit and discord communities don't make up a large portion of the community, whenever opinions are extremely lop-sided, they tend to be what the community feels overall. That reception alongside these unofficial census is more than enough data to suggest Blue Mage performed quite poorly. Key word being suggest. It isn't definitive nor did I say otherwise.
You could. You'd also be mistaken. Since you bring up Ultimate. That content was exclusively designed for the 1% and arguably exceeded its niche when you consider it attracted more Twitch viewership than any other content in this game's entire life. And it cost the dev team very little as it reused almost everything. Basically, it was huge value due to its low cost and what it set out to accomplish. Savage aims for a higher demographic but falls under a similar niche, yes. You are ignored my mention that Savage shares development with Normal. As one essentially has slightly more mechanics and higher scaling. Only Titan this tier had an entirely unique phase. Put simply, they're developing Normal mode and Savage together.
Furthermore, the Savage tier was no longer new in 4.5. By the time Blue Mage released, Savage was 15-16 weeks old. It's a bit disingenuous compare the two as "something to do" when one just released as a brand new piece of content the game hadn't done before while the other had been out for nearly four months.
Trying to attract more people do Savage isn't the same as trying make it appeal to the general playerbase. This is entire game is decidedly casual minded, thus Savage will never appeal to the greater majority nor has it ever been intended to. They're targeting a midcore scene, which they have since Creator. Funny enough, you bring up Eureka yet the dev team outright acknowledged they designed Pagos for the "narrow elite player-base to go deeper." Which they admitted was a poor decision in hindsight, and likely what led to such divisive opinions regarding said content.
You're trying to create a correlation that do not exist. SE only made Savage appeal to a wide raid audience not the general playerbase. And they expressly stated Ultimate was only meant for those seeking a significantly harder challenge. It was never intended for anyone but the more hardcore players. Blue Mage does not fall into either category, thereby making them not comparable.




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