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  1. #11
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I cannot for the life of me imagine doing Thordan or Nidhogg EX as a Blue Mage for low drop rate spells.
    (9)
    Last edited by Berteaux_Braumegain; 09-17-2019 at 02:07 AM.

  2. #12
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Vahlnir View Post
    And it will be treated like it was before...people will level to cap and never touch it again.
    Exactly this. Will probably take all of an hour to level up to 60 then never touch again.
    (2)

  3. #13
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    They should just overhaul the whole thing into an actual job instead of dumping resources trying to make limited jobs a thing. It's clearly a failure.
    (22)

  4. #14
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Vahlnir View Post
    And it will be treated like it was before...people will level to cap and never touch it again.
    It has its uses.For example those vistas im awful at jumping to XD
    (1)

  5. #15
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Shougun View Post
    .

    At least for my personal enjoyment, I had really wanted blue mage in FFXIV (as a job I could main) and while now sad I couldn't main blue mage like I loved doing in FFXI I thought . . . "at least I could go back and do some non-reasonably-soloable content solo then, make whatever savage / ex raid content I didn't do before cry and have fun doing it", but just seems like Blue Mage is solidifying around an idea of Blue Mage I've no interest in. I don't say that out of some cruel desire on whoever is making it either (don't want to make anyone feel bad or threaten subs and what not, just trying to convey as a blue mage fan of other games I feel more like an ex-blue mage fan here). If some people think this is awesome I suppose that's great for them and SE has done something good (not everything has to please everyone), but my feedback I guess is "I was worried before release, I was worried and sad after release, and now I'm potentially more worried".

    Still have to see what the new skills are, job quests, and what else the log has going for it, so there is a lot of room for "more info"- and so I'm not fixed on any feeling, just a quick take (and up for change) feeling on reading the changes coming to blue mage.
    Aren't all FFXIV jobs disappointing from their counterpart to XI?

    I feel you on how XIV messed up your favorite job, I definitely feel that way about XIV Dancer, and XIV red mage and XIV Summoner.

    I love being able to dual welding, able to heal, buff and debuff, there so much more and it feels so satisfying to play, I'm having a really good time and it's so much fun.(DNC/WAR)




    XIV Dancer feels very boring to play and uninteresting, I dabbled in it a few times and got one level up and never touched it again. Sad as I was hoping it was great. It I will never touch it again.

    To be fair it is different games, I guess XI battles and the world feel more engaging than XIV and I just started XI like last year lol.

    Just waiting for XI remastered or big news for XI 20th anniversary
    (5)
    Last edited by Jkap_Goat; 09-16-2019 at 05:23 PM.

  6. #16
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Nope, not gonna touch this job again.
    I feel waste of time to level this job to 50 just to experience the despair of primal’s spell farming that worse than 2.0 Atma.
    (6)

  7. #17
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Duskane View Post
    I dont think blue ever be allowed in deep dungeons would kinda trivialize the solo aspect
    Why take away the 1 thing that would actually be fun?
    (8)

  8. #18
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jkap_Goat View Post
    Aren't all FFXIV jobs disappointing from their counterpart to XI?
    In a way but I feel it's almost a different genre. Slow strategy game vs fast action game. We can't have a jumbo list of situational spells here. Less decision-making in xiv combat, more reactive aoe dodging and executing memorised button rotation.

    Well there really is a XI reboot for mobile in development but they've been SO QUIET about it for a very long time. Yoshida knows about its state of progress because it's overseen by the same division of S-E that xiv is a part of. He just hasn't commented or been asked about it in any recent interviews I've seen.
    (2)

  9. #19
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by SomeRandomHuman View Post
    Why take away the 1 thing that would actually be fun?
    not the first time its happened with blue

    Im not against but its just Blue has been "no fun allowed anywhere but over world"
    (2)

  10. #20
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,971
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by SomeRandomHuman View Post
    Why take away the 1 thing that would actually be fun?
    Cause BLU has no right to be fun!

    Joke aside, they seem to keep the same direction for BLU. Now it's difficult to say because we are not in the details yet, but if the major issues in the current BLU design are still there, that would be a complete failure for me. By this I mean :
    - Lot of redundant / useless spells for a rotation that boils down to spamming the same spells.
    -> Being able to craft a job kit out of a pull of actions for any given fight is quite a good idea in principle. The problem with BLU is that for 50 spells, the essential kit is around 5-6 spells and the other actions are almost only there because they might be used once in a precise Carnivale turn, then shelved and never to be heard of again.
    - Walls of RNG to complete the Grimoire (Primals especially)
    -> Having to queue for dungeons in a team while BLU was literally advertised as "Designed for solo-play" was weird, and they try to fix that for 5.1. But the early RNG on job quest actions in dungeons was a design failure. Then adding a low drop rate on Primal abilities just to create an artificial endgame is lazy design.
    - Boring / stale solo content (Carnivale)
    -> Each turn boils down to "what actions to use", once that is solved, there's no enjoyment to re-play those. Even if there are "achievements" for certain uses of spells.
    - No rewards for the mini-game that BLU is
    -> Poetics and Seals have little to no practical use. At least Gold Saucer mini games reward you with a valuable currency.



    TL;DR : make BLU a glorified Gold Saucer mini game and let's stop talking about it as a "job"
    (7)

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