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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    Its the Japanese mindset. They expect single class crafters to collaborate with each other, to provide refined materials to each other as needed. Look at the FC Workshop, to see what I mean. They still refuse to allow a single person to craft there, they require small parties of at least 4 to advance workshop projects.
    Yeah, they don't realize us fatties over here are more than willing to level everything to make everything ourselves.

    If for no other reason than the expanded recipe list, I really enjoyed the concept of the Specialist when it was introduced in Heavensward. Of the people who craft, very few are willing to make multiple characters to cover every specialization.
    (1)

  2. #2
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Kabooa View Post
    Of the people who craft, very few are willing to make multiple characters to cover every specialization.
    I did not get on that bandwagon (entry level subscription only allowed one character per server) but more than just a very few did just that. They made and leveled up alternate characters just to get other specializations for them. Fortunately they stopped making all the new recipes specialist only, and only made a few specialist only.
    (0)

  3. #3
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    Quote Originally Posted by Kabooa View Post
    Yeah, they don't realize us fatties over here are more than willing to level everything to make everything ourselves.

    If for no other reason than the expanded recipe list, I really enjoyed the concept of the Specialist when it was introduced in Heavensward. Of the people who craft, very few are willing to make multiple characters to cover every specialization.
    I did not get on that bandwagon (entry level subscription only allowed one character per server) but more than just a very few did just that. They made and leveled up alternate characters just to get other specializations for them. Fortunately they stopped making all the new recipes specialist only, and only made a few specialist only.

    That actually helps me out a bit in understanding things. I'm on a legacy account. We get 8 characters per server by default. I didn't know if that was a standard or not.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,571
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    I did not get on that bandwagon (entry level subscription only allowed one character per server) but more than just a very few did just that. They made and leveled up alternate characters just to get other specializations for them. Fortunately they stopped making all the new recipes specialist only, and only made a few specialist only.
    I was one of them. I hate hate HATE not having the ability to be self sufficient if I am wiling to put in the work for it. EQII tried this as well and it died a similar fiery death eventually.

    As to the topic, I doubt we'll see pruning of cross class skills. We may see them get the Steady Hand II treatment and be given to all classes. I think they'll just reduce the button bloat and have your Synthesis and Touch level up instead of being separate skills and some further pruning on skills no one ever has on their bar. There are plenty.
    (1)