Quote Originally Posted by KagatoAC View Post
Okay so I'm semi casual crafter I admit, but removing the additional actions seems bad any way I look at it, Most if not all the cross skills are essential for rotations to make HQ. unless you use some 90 step recipe to keep reversing durability..

I mean unless your gonna remove the difference between HQ and NQ crafting completely I just dont see it.
I think their going to do what they already did with someone of them, as in give them to all crafters like they did with steady hand 2.