Quote Originally Posted by Malkasha View Post
Doesn't matter if you want it in game or not. It is already in the game. It's just not 100% as effective as it could be. If ppl really wanted to be elite they would say they wanted each item to have maxed materia before you could join your pt.
It's weird when people say things like this, because "100% effective" and "get more out of your gear" are things that are completely arbitrary. You can already reach "100% effectiveness" now. What you're really asking for is to set the bar higher for what "100% effectiveness" is. I gotta ask, what is the point of that?

Like ppl have already stated they swap gear mid boss fights. Some start a dungeon or instance (like AF fights) as one job and end it as another.
And they were told a resounding no. The dev team does not want people to switch gear, classes or jobs in the middle of a fight. That is a game design choice that they took.

The current system is still broken and needs to be adjusted but they should either make it effective or limit it.
What's broken about it? People are doing the fights just fine now.

Everything in game is exploitable to some degree. Like power leveling, or swapping job after death on a boss or running out of an instance to reset mob hate while the rest focus on another mob, or crafting items and selling them to npc's for more then it costs to make, or getting drops from mobs that you don't claim. The list goes on.
Yes the list is huge. But that list needs to shrink, not grow.