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  1. #1
    Player Wolfie's Avatar
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    Mar 2011
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    Wolfie Wu
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    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Isaaru View Post
    3. This would only restrict you from playing with the "hardcore" players, which I'm sure you wouldn't be playing with anyways since you think character flashing is a major issue.
    False, everyone is the "hardcore". When top notch players pick up on doing a thing, the less skilled players will as well in an attempt to step up their game, and it becomes the standard way of playing the game.
    (3)

  2. #2
    Player
    Isaaru's Avatar
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    Mar 2011
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    Character
    Leif Gehrman
    World
    Hyperion
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    Fisher Lv 50
    Quote Originally Posted by Wolfie View Post
    False, everyone is the "hardcore". When top notch players pick up on doing a thing, the less skilled players will as well in an attempt to step up their game, and it becomes the standard way of playing the game.
    I still don't see the issue with it becoming the norm. It would require you to play the game more to obtain more items. Is that an issue? I think not.
    (1)
    http://mercsxiv.enjin.com/home

  3. #3
    Player Wolfie's Avatar
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    Wolfie Wu
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    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Isaaru View Post
    I still don't see the issue with it becoming the norm. It would require you to play the game more to obtain more items. Is that an issue? I think not.
    Acquiring more items? Not an issue.

    Dumb macros, dumb mechanic, elitism, obtuse mechanic, and realistically speaking zero option in gear choice? That is an issue.
    (3)

  4. #4
    Player
    Isaaru's Avatar
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    Mar 2011
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    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Wolfie View Post
    Acquiring more items? Not an issue.

    Dumb macros, dumb mechanic, elitism, obtuse mechanic, and realistically speaking zero option in gear choice? That is an issue.
    1. It is already optimal to use macros in this game, I don't see your point.
    2. I fail to understand how the mechanic is dumb when it offers so much.
    3. Elitism will exist whether gear swapping does or not.
    4. how is the mechanic obtuse?
    5. If you're trying to optimize you character now you have zero option in gear choice. There is and always will be a predefined optimal setup for every class/job.
    (0)
    http://mercsxiv.enjin.com/home

  5. #5
    Player Wolfie's Avatar
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    Mar 2011
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    Wolfie Wu
    World
    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Isaaru View Post
    1. It is already optimal to use macros in this game, I don't see your point.
    Gear swap macros are dumb.

    2. I fail to understand how the mechanic is dumb when it offers so much.
    What does it offer, besides itself as a mechanic?

    3. Elitism will exist whether gear swapping does or not.
    It promotes MORE elitism than normal. That is never a good thing.

    4. how is the mechanic obtuse?
    Because it naturally is? It's not difficult for you or I to understand how it works or why it's a necessary thing because we've already used it in FFXI.

    5. If you're trying to optimize you character now you have zero option in gear choice. There is and always will be a predefined optimal setup for every class/job.
    Those exact same set ups are also present with in-combat gear swapping. Cookie cutter builds are unavoidable. Except unlike now, where you have to make a conscious decision to bring appropriate gear to an encounter, to remember to equip it before the encounter, or to do min-maxing with whatever gear you do have for the best set up... gear swapping makes for the simplest non-choice of them all: bring everything, because you can just swap it in whenever you want and there is no drawback to anything.
    (6)

  6. #6
    Player
    Isaaru's Avatar
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    Mar 2011
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    Character
    Leif Gehrman
    World
    Hyperion
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    Fisher Lv 50
    Quote Originally Posted by Wolfie View Post
    Gear swap macros are dumb.



    What does it offer, besides itself as a mechanic?



    It promotes MORE elitism than normal. That is never a good thing.



    Because it naturally is? It's not difficult for you or I to understand how it works or why it's a necessary thing because we've already used it in FFXI.



    Those exact same set ups are also present with in-combat gear swapping. Cookie cutter builds are unavoidable. Except unlike now, where you have to make a conscious decision to bring appropriate gear to an encounter, to remember to equip it before the encounter, or to do min-maxing with whatever gear you do have for the best set up... gear swapping makes for the simplest non-choice of them all: bring everything, because you can just swap it in whenever you want and there is no drawback to anything.
    1. That's your opinion.
    2. It offers higher potential damage output and a higher variety of gear.
    3. Don't play with elitists if you don't like them.
    4. I had zero trouble understanding gear swapping in FFXI, it's actually very simple.
    5. This logic only applies for the first time fighting something. Once you realize after the first fight what is optimal to bring you only need to bring that gear.
    (0)
    http://mercsxiv.enjin.com/home

  7. #7
    Player Wolfie's Avatar
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    Wolfie Wu
    World
    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Isaaru View Post
    1. That's your opinion.
    And of the majority.

    2. It offers higher potential damage output.
    And? Why does this matter? Why not ask for better stats on gear, lower monster defense, or higher skill damage instead?

    3. Don't play with elitists if you don't like them.
    Elitism is the norm. It's not avoidable.

    4. I had zero trouble understanding gear swapping in FFXI, it's actually very simple.
    Neither did I, but that does not make it any less obtuse and annoying.

    5. This logic only applies for the first time fighting something. Once you realize after the first fight what is optimal to bring you only need to bring that gear.
    Well if you want to have a philosophical debate about what choices are then the same logic then also extends to gear swapping. Everything becomes a routine. Start with MP gear, blow off excess MP, switch to normal/damage gear, use MP, switch to conservative gear when low on MP or need to recover. Fire spell? Fire damage gear. Healing spell? Healing gear. Those are not choices.
    (4)