Page 17 of 24 FirstFirst ... 7 15 16 17 18 19 ... LastLast
Results 161 to 170 of 276

Hybrid View

  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    59
    let start off with the basic and ask them to let us switch job and our gear change to that job first. What i saying is that when you change from pld to whm your gear change from pld to whm so you dont get nake.
    (0)

  2. #2
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    The Class, Materia, Job, and Armory Systems have all created a very different environment from FFXI. Gear swapping, and especially weapon swapping in FFXIV wouldn't just be annoying but it could easily break the game. (remember, they are designing with PvP as well as PvE balance in mind)

    The devs nixxed gear swapping in this game early on for a very good reasons. I should hope players would offer suggestions that facilitate and enhance Yoshi's vision for this game, rather than erode it with non-starters.
    (4)
    Last edited by Zantetsuken; 03-23-2012 at 06:42 AM.

  3. #3
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zantetsuken View Post
    The Class, Materia, Job, and Armory Systems have all created a very different environment from FFXI. Gear swapping, and especially weapon swapping in FFXIV wouldn't just be annoying but it could potentially break the game.

    The devs nixxed gear swapping in this game early on for a very good reasons. I should hope players would offer suggestions that facilitate and enhance Yoshi's vision for this game, rather than erode it with non-starters.
    Indeed, this discussion was really over before it started since we already know what the devs think about it. GEAR SWAPPING MID-FIGHT SUCKS AND WON'T MAKE IT INTO THIS GAME.
    (3)

  4. #4
    Player
    WinnipegJet's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    311
    Character
    Onion Guardian
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Gonna throw in my 2 cents here... I've stuck with this game since beta. Paid until July as of now. I have never overreacted to any of these type of XI ideas and said "it would make me quit", but for this one it actually would.

    Looking back on XI so much of it was about gear hording. Spending countless hours in a dungeon with sadistically low drop rates so you could get a piece of gear that performed 1% better. And you did that for 15-16 item slots, for x many jobs... it became a huge time sink. If you didn't have that 1% better piece of gear you were basically considered gimp-- or at least passed up for those people who could commit 23 hours a day to HNM hunts and the like to get such type of gear. In other words, I feel that the ability to swap gear out for every ability basically led to an elitism factor which was really anti-fun... and, dare I say it, anti-casual. A MMORPG nowadays has to have content that caters to hardcores and casuals, and that's a simple statement of fact... gear swaps will give the game a fundamentally hardcore feel.

    More than anything, I don't want to play an MMORPG that's all about gear whoring... but rather about having genuine fun through a variety of interesting and engaging content.
    (5)

  5. #5
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    1. inventory space issues
    2. characters flashing
    Game programing is at fault here, not the system itself.

    3. it becomes the norm and people who don't want to do it are "gimped"
    Wut? A system in a game is indeed meant to be used, so yes, not using it is being gimp (or not playing at all. "I'm playing a FPS and I don't want to shoot!")

    a good design choice would be to force players to think about the best gear for their style of play PRIOR to starting battle.
    The good design choice is indeed to have things that have to be decided before battle, and things that can be changed during battle. Thanksfully, that's what already exist in every RPG (FFXI included. Stuff isn't the only thing determining your strategy)

    PS : I don't give a damn about having gear swap in FFXIV or not
    (0)

  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Genz View Post
    Wut? A system in a game is indeed meant to be used, so yes, not using it is being gimp (or not playing at all. "I'm playing a FPS and I don't want to shoot!")
    That's a flimsy comparison. In an FPS the main means of interacting with the world is shooting. In an MMO the main means of interacting with the world is not gear swapping. The game is not designed around the use of such a system, if it was it would already be in place. However even though it would be "optional", most of the community would likely not feel this way.
    (3)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Rau View Post
    As the title implies, I'm curious to see everyone's opinion of the introduction of this. Gear Swapping macros were common in XI, and with the recent implementation of JSE in XIV, I think its only appropriate that something similar is allowed to be done.

    imo Active/Passive Mode is a vestige of Tanaka's FFXIV, and should probably be done away with, but that's besides the point.

    Some of these AF pieces are... lacking. However, they have some unique perks that are only needed from time to time (ie, Choral Shirt's enhanced ballads). Nothing is stopping us from putting our weapon away, and then switching, and then switching back, but it's just annoying to have to deal with that.


    Thoughts?
    Go back and play FFXI if you want this. It does not belong in this game and I vehemently hope it never plaques this game. It was a terrible thing you had to deal with in FFXI and noone should have to suffer that again.
    (4)

  8. #8
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    hell NO to gear swaps.

    that extra .000012 damage aint worth it.

    too many equip set i will need to have on me
    death from missing a cure from blinking
    it's dumb really would you change your clothes in the middle of a fight?
    (2)

  9. #9
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    While i don't want gear swaps back, if people notice it or not, gear swaps was the sole reason FFXI content lasted so long.
    (2)

  10. #10
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Firon View Post
    While i don't want gear swaps back, if people notice it or not, gear swaps was the sole reason FFXI content lasted so long.
    Untrue, the difficulty of obtaining gear was another factor. Needing to have multiple gear sets compounded the issue it's true but it wasn't the underlying reason why the content was played for years before becoming obsolete.
    (2)

Page 17 of 24 FirstFirst ... 7 15 16 17 18 19 ... LastLast