Start watching people!
It is 5.1 content reveal time!
https://www.youtube.com/watch?v=nZCmMQeaVtc
Start watching people!
It is 5.1 content reveal time!
https://www.youtube.com/watch?v=nZCmMQeaVtc
And it is JP Only, without being announced as such, in advance.
It's really frustrating that they don't do translations during many of these.
I agree. I get that its in Japan and it is TGS but they know that a large portion of the player base is in the US and UK so it amazes me every time. Oh well back to relic farming and waiting for the translation to pop up on reddit or the forums lol
Changes to crafting.
Increasing ease of entry for new players.
Adjustments to more complex systems and actions.
Extra actions will be adjusted/removed.
As for gathering.
Unspoiled nodes will appear without the use of skills. (If i understood correctly.)
Gathering rates and amounts will be adjusted.
Quick gathering will be added.
"Out of reach" is getting removed.
In conclusion they give the finger to dedicated crafters/gatherers.
At least we get new BLU content and the jobs cap is increased to 60.
Oh right, we'll also be able to use food while /siting.
That Nier raid OST sample!
Nier Ost has always been one of my favorites. It has a sense of soul in them despite how sad, grand battle like, or happy they maybe.
In... what way? As a dedicated crafter (you can tell by the fact I have melded the maximum possible amount of CP in accordance with a build provided by other people who are better than me at math), all I see are positive QoL changes that might slightly shorten my dedicated super elite pro high-skill crafter macros that I dedicatedly run in the background while watching youtube. And make gathering the hundreds of mats I need and the crystals I'm always short on take slightly less time. Oh, and you forgot to mention a new feature that will let us see multi-level recipe breakdowns without having to use a third party site. At long last.Changes to crafting.
Increasing ease of entry for new players.
Adjustments to more complex systems and actions.
Extra actions will be adjusted/removed.
As for gathering.
Unspoiled nodes will appear without the use of skills. (If i understood correctly.)
Gathering rates and amounts will be adjusted.
Quick gathering will be added.
"Out of reach" is getting removed.
In conclusion they give the finger to dedicated crafters/gatherers.
Oh nooooo... Crafting is doooooooomed... It will become a bit more accessible, attractive and maybe even fun to all the... - ugh! - undedicated plebeians! Scandalous! Unthinkable!
Last edited by Bonbori; 09-15-2019 at 04:10 PM.
Liking the changes too, especially with Ishgard Restoration coming. It seems the best thing to do, in order to get more into the idea of crafting and gathering. And for the 'dedicated' there's that leaderboards thing or whatever it was to reward you for all your hardwork. No casual will be making their way onto it before you so you can still feel special at the end of the day.In... what way? As a dedicated crafter (you can tell by the fact I have melded the maximum possible amount of CP in accordance with a build provided by other people who are better than me at math), all I see are positive QoL changes that might slightly shorten my dedicated super elite pro high-skill crafter macros that I dedicatedly run in the background while watching youtube. And make gathering the hundreds of mats I need and the crystals I'm always short on take slightly less time. Oh, and you forgot to mention a new feature that will let us see multi-level recipe breakdowns without having to use a third party site. At long last.
Oh nooooo... Crafting is doooooooomed... It will become a bit more accessible, attractive and maybe even fun to all the... - ugh! - plebeians! Scandalous! Unthinkable!
I welcome the simplified/quickened crafting/gathering because botters already tend to have an excess of materials/crafted items so it stands to not really benefit them as much as it does actual players.
Last edited by KageTokage; 09-15-2019 at 05:20 PM.
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