Hello,
All of these suggestions will skew the drop rate, at which point the drop rate itself will have to be lowered, leaving the overall chance at the same.
You might have an argument if they could be automatically traded in for seals.
Hello,
All of these suggestions will skew the drop rate, at which point the drop rate itself will have to be lowered, leaving the overall chance at the same.
You might have an argument if they could be automatically traded in for seals.
What about the morph idea, I keep thinking it's better...You might have an argument if they could be automatically traded in for seals.
That would skew the chances of getting 7/7 unfortunately. Recall:
If you have 6 items, and an item drops, you have a 1/7 (14.3%) chance of getting a new item.
So getting the 7th item means you have a 14.3% chance (provided you get an Iffy WEapon drop and all Iffy Weapon drop rates are equal. No reason to believe otherwise yet).
However, if it 'morphed' you would be changing it to:
If you have 6 items, and an item drops, you have a 1/7 (14.3%) chance of getting a new item, but a 100% chance of it morphing, therefore you have a 100% chance of getting a new item.
You've increased the chance of getting a complete set by a factor of 7 (actually by more, since this has to be extrapolated to all the other drop rates).
At which point, if they want to keep the probability of you getting a complete set consistent, they would need to decrease the drop rate of any item significantly to make up for the 'morph' effect.
At the end of the day, I think it is not about which item we get or how we get it or what it can or can not turn into. It's all about the probaility of getting *A* item and the probability of getting a full set.
It is up to them if they want to increase the probability of getting a drop, and then come up with some mechanism for doing so (i.e. totems).
I like your explanation of the statistics I really do. In ways it makes sense, but what about enjoying the game. I'm willing to put effort in but after all the time I put in and not get what I want it starts to make me frustrated. then the ever question pops up "this is a game, i'm suppose to be enjoying this...."
I don't know but I think some kind of balance is needed. But I really think passing the weapon should be offered.
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