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  1. #1
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,209
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by DrWho2010 View Post
    They do not have the assets to make hard mode versions of dungeons that were carried over from 1.0.
    This is why you will never see hard modes of Toto-Rak, Cutter's Cry, Dzmael Darkhold, and Aurum Vale.
    To expand on that, the 1.0 dungeons weren’t made with the new system in mind so for them to make hard mode versions, they would have to make them from the ground up like a brand new dungeon and they have no desire to have a third iteration of the oldest dungeons.

    If I could see a hard mode of an existing dungeon, it would be Shisui since underwater towns are my jam.
    (1)

  2. #2
    Player
    jetfire117's Avatar
    Join Date
    May 2019
    Posts
    109
    Character
    Rujhezia Zima
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Waiting for Antitower (hard) :^(. My favorite dungeon from HW.
    (0)

  3. #3
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Amaurot before it was already blown to smithereens. As in engaging some of the beasts before the Armageddon that happened in the streets or so.

    Qitana Revel when it was in its prime and not the den of sin easters and ancient traps we got. (I'd settle for more Ronkan Empire theme'd dungeons as well)

    Sohr Khai to aid in building relations with some dravanians(Like controlled sparring matches and the like akin to hullbreaker hard)

    Antitower because I feel like there is still more to that dungeon than we got to see.

    Skalla to further unveil the atrocities and forbidden means the King of Terror unleashed upon his people OR as listed above, the city back in its former glory.
    (3)

  4. #4
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Just read about the 1.0 dungeons I mentioned. Rip AV hard.

    Hmmm exploring more of the Vault would be neat I suppose. Especially that garden!
    (2)

  5. #5
    Player
    Renato's Avatar
    Join Date
    Nov 2015
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Rael Levynfang
    World
    Goblin
    Main Class
    White Mage Lv 90
    Definitely the Vault. It's always been one of my favorite dungeons. With the Ishgard Restoration project coming up, It'd be cool to return to it. Maybe we'll need to cleanse the Vault from spirits of the previously slain knights that inhabit and haunt the Vault after Thordan's Defeat before we can make it a liveable area?
    (4)

  6. #6
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    Keeper of the lake hard mode were the dravainians who followed niddhog have taken it over and you see garlean skeletons laying around and the main boss is the new leader of the dragons who followed niddhog, azdajah one of the two children of midgardsomner we haven't seen.
    (1)

  7. #7
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    Temple of the Fist, where we somehow fight that giant Rhalgr statue come to life.

    For a more serious suggestion - I'd love for them to do like the Twinning, and turn some old raids into dungeons. The Coils in particular, as a lot of people never really experienced them.
    I almost *expect* them to do this for the World of Darkness, with all the references to the Thirteenth we've been getting lately.
    (2)

  8. #8
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jennah View Post
    Temple of the Fist, where we somehow fight that giant Rhalgr statue come to life.

    For a more serious suggestion - I'd love for them to do like the Twinning, and turn some old raids into dungeons. The Coils in particular, as a lot of people never really experienced them.
    I almost *expect* them to do this for the World of Darkness, with all the references to the Thirteenth we've been getting lately.
    Given that the Cloud of Darkness has a Cloud of Light form in Dissidia (which is also alluded to in Final Fantasy III), I'd love to see a light version of WoD on The First.

    (4)

  9. #9
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Not quite a 'return', but it would be interesting if we got access to Dawn Vigil and return to Coerthas. I always wondered about that place.
    (7)

  10. #10
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    It would be nice to take some character photos in the Vaults garden... Kinda like the Ala Mhigan palace garden
    (4)

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