Quote Originally Posted by Raiya View Post

Reward has to match the difficulty because if it doesnt people arent gonna waste time as in if one enters Orbonne they'll nope out of there fast because a 30min lockout + reque is currently faster on average than clearing that instance because there far fewer good players doing it.
Yes, many of us that are unhappy with people lowering their ilvl are okay with this as a compromise. Right now, the max reward is fixed, and do I think it is fair that people are getting maximum reward for little effort? Not really, no, but that's not to say that I don't understand the perspective, because I do. It MAKES sense.

However, when SE implemented the roulette system way back in 2.1, it was so that players would get rewarded for being thrown in, albeit randomly, into a much lower level instance then their actual level to HELP new players and ensuring that older content doesn't die. I would like to see the roulette system be more roulette like, while also giving appropriate rewards based on the level on the content. I don't think I am being unreasonable in my request.