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  1. #1
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    Last night, I got Orbonne in roulette, and one tank left. By the time we got to Cid, a new tank showed up and we finished the raid, and that's with several people being new. They're all relatively easy now, so I don't know why anyone would bother trying to limit what you get. It's people leaving (especially tanks) that actually makes any of the raids harder than they need to be, not the raids themselves.
    (4)

  2. #2
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    RoyalBeef's Avatar
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    Oct 2018
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    Character
    Tiny Tina
    World
    Omega
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    Machinist Lv 80
    Quote Originally Posted by linay View Post
    They're all relatively easy now, so I don't know why anyone would bother trying to limit what you get. .
    Efficiency. There's a minimum and a maximum priciple.

    Minimum priciple: Get a fixed reward with as little effort aus possible.
    Maximum prnciple: Use a fixed amount of effort to gain a reward that's a big as possible.

    Since the reward in roulettes is fixed and the effort is variable, the only reasonable thing to do is minimizing your effort to get the fixed reward.

    Now if all Raids took the same amount of time, but the rewards varied, people would jump on the one that grants the biggest reward for the fixed effort.
    (6)

  3. #3
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    Quote Originally Posted by RoyalBeef View Post
    Efficiency. There's a minimum and a maximum priciple.

    Minimum priciple: Get a fixed reward with as little effort aus possible.
    Maximum prnciple: Use a fixed amount of effort to gain a reward that's a big as possible.

    Since the reward in roulettes is fixed and the effort is variable, the only reasonable thing to do is minimizing your effort to get the fixed reward.

    Now if all Raids took the same amount of time, but the rewards varied, people would jump on the one that grants the biggest reward for the fixed effort.
    Meh, there's efficiency and then there's limiting yourself to running the same thing daily in a video game.

    But hey, as long as people show that they don't mind doing that, I guess that's one more evidence against all the people that complain that this game is the same thing expansion after expansion or that it's too easy. That's what people want and the developers don't mind being efficient themselves in how they release content.
    (3)

  4. #4
    Player
    Meogi's Avatar
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    Character
    Ethriela Kobens
    World
    Ultros
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by RoyalBeef View Post
    Efficiency. There's a minimum and a maximum priciple.

    Minimum priciple: Get a fixed reward with as little effort aus possible.
    Maximum prnciple: Use a fixed amount of effort to gain a reward that's a big as possible.

    Since the reward in roulettes is fixed and the effort is variable, the only reasonable thing to do is minimizing your effort to get the fixed reward.

    Now if all Raids took the same amount of time, but the rewards varied, people would jump on the one that grants the biggest reward for the fixed effort.
    No, that's not the "only reasonable thing to do". Some people play to truly enjoy the game play. That is reasonable as well. I'm a software engineer so yes I understand the importance of efficiency. Sometimes, in entertainment, that's not the primary objective though. Sometimes it's just to have fun.
    (3)

  5. #5
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    alimdia's Avatar
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    Jul 2014
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    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by linay View Post
    Last night, I got Orbonne in roulette, and one tank left. By the time we got to Cid, a new tank showed up and we finished the raid, and that's with several people being new. They're all relatively easy now, so I don't know why anyone would bother trying to limit what you get. It's people leaving (especially tanks) that actually makes any of the raids harder than they need to be, not the raids themselves.
    That's why I asked for an exp buff for raids that usually take longer, over here http://forum.square-enix.com/ffxiv/t...to-be-adjusted

    Right now it's a bit more efficient to leave orbonne, do fates / afk for 30 mins and ilvl cheesing Syrcus than to clear Orbonne.

    It takes 3x as long for the same rewards as Syrcus.
    (3)

  6. #6
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    Quote Originally Posted by Fynlar View Post
    That's great that that's been your experience. My last few experiences of Orbonne ended up being huge wastes of time that ended in vote abandons.


    And tbh, even if the run goes smooth as silk, it still takes way longer to complete than LotA/ST.
    Well, I'm sorry that happened to you and it's happened to me as well (though not often and not lately), but I take that as part of my enjoyment in playing the game. Sometimes, you just have to try again while trying to enjoy the ride in the meantime.
    Quote Originally Posted by alimdia View Post
    That's why I asked for an exp buff for raids that usually take longer, over here http://forum.square-enix.com/ffxiv/t...to-be-adjusted

    Right now it's a bit more efficient to leave orbonne, do fates / afk for 30 mins and ilvl cheesing Syrcus than to clear Orbonne.

    It takes 3x as long for the same rewards as Syrcus.
    I guess I don't usually think how long something will take unless I have an appointment to keep. I play the game to play the game, not to spend a certain amount of time to do something.
    (3)