You're always free to queue up for any Alliance Raid you want to see at any time. I get Eden 4 in Trial roulette every time I queue up, that's just how it is. You telling me getting Orbonne 90 out of 100 times bc new restrictions would be more variety than getting LotA 90 out of 100 times bc people are cheesing?
E4 is not trial but normal raid (I know was a typo) and is more common right now because people are farming them. Once the new 24m raid release the alliance roulette will funnel all 80s there for a good while.You're always free to queue up for any Alliance Raid you want to see at any time. I get Eden 4 in Trial roulette every time I queue up, that's just how it is. You telling me getting Orbonne 90 out of 100 times bc new restrictions would be more variety than getting LotA 90 out of 100 times bc people are cheesing?
Last edited by Driavna; 09-13-2019 at 08:23 PM.
You're missing the point, or choosing to ignore it. The issue is not whether I can queue up for a particular dungeon of my choosing or not. We are discussing how there is a system in game, called Duty Roulette: Alliance, that is, ideally, in place to give players a reward for sitting through the system and getting one of nine randomly chosen instances to do for the day (It is why it is termed roulette). We all know and are aware that we can queue up for a particular instance if we wanted to, no one is trying to say otherwise. I can easily turn the argument around and say if you don't like the idea of getting anything other than LoTA or WoD for you to queue up for those particular raids yourself and not go out of your way "rigging" the roulette in your favor.You're always free to queue up for any Alliance Raid you want to see at any time. I get Eden 4 in Trial roulette every time I queue up, that's just how it is. You telling me getting Orbonne 90 out of 100 times bc new restrictions would be more variety than getting LotA 90 out of 100 times bc people are cheesing?
Please don't try and undermine our concerns by giving these strawman arguments. We all want the rewards that come from using the system and some of us would like to use the system without it being "rigged" by others.
Last edited by Suniva; 09-13-2019 at 08:37 PM.
No, we're telling you that the roulette should put you into one of 9 dungeons at random - together with 23 other people who will influence which dungeons are available. If a lot of those other people are only eglibile for 2 of those 9 dungeons, the likelyhood of those 2 dungeons appearing would increase, leading to less potential variety for everyone. I hope we dont need to go over an introduction to simple statistics here...You're always free to queue up for any Alliance Raid you want to see at any time. I get Eden 4 in Trial roulette every time I queue up, that's just how it is. You telling me getting Orbonne 90 out of 100 times bc new restrictions would be more variety than getting LotA 90 out of 100 times bc people are cheesing?
Even with the ivl-loophole fixed its obviously still possible to get the same dungeon 10 times in a row, but thats because of bad(?) luck at that point not because people are cheating the system - which makes it less likely that thats gonna happen.
Last night, I got Orbonne in roulette, and one tank left. By the time we got to Cid, a new tank showed up and we finished the raid, and that's with several people being new. They're all relatively easy now, so I don't know why anyone would bother trying to limit what you get. It's people leaving (especially tanks) that actually makes any of the raids harder than they need to be, not the raids themselves.
You don't know how many people cheese their ilvl tho, and how many re even in your alliance raid, so your statistics are based on assumptions. Just bc the possibility of cheesing exists, you think getting the same stuff over and over could not just be rng?
Efficiency. There's a minimum and a maximum priciple.
Minimum priciple: Get a fixed reward with as little effort aus possible.
Maximum prnciple: Use a fixed amount of effort to gain a reward that's a big as possible.
Since the reward in roulettes is fixed and the effort is variable, the only reasonable thing to do is minimizing your effort to get the fixed reward.
Now if all Raids took the same amount of time, but the rewards varied, people would jump on the one that grants the biggest reward for the fixed effort.
Which won't happen, the system doesn't support that (Level and IL requirements are fixed, there are no ifs and elses for it) and changing it isn't worth the work for a relatively minor "issue". They will much rather just give an incentive not to lower the IL in the form of increasing EXP from newer raids.
Also, if your average DF player in the newer raids wasn't a typewriting chimp, people wouldn't drop their IL so easily. But there's only so many times you are willing to put up with vote abandons and constant wipings for the current rewards.
Last edited by Sove92; 09-13-2019 at 09:21 PM.
Nope the reward should be worth the effort. Don't buy your point of view. You can get all up in a tuff about it but if the reward isn't worth the effort people won't do it. Pretty simple.
Yes and this point of view has been expressed in other threads like this as well. It's not going to happen unless the rewards make it worth the time and effort as was done with Main Story. Perhaps with the new 80 level raid we'll see a 50/60 Alliance and a 70/80 with appropriate experience awarded for the effort.Efficiency. There's a minimum and a maximum priciple.
Minimum priciple: Get a fixed reward with as little effort aus possible.
Maximum prnciple: Use a fixed amount of effort to gain a reward that's a big as possible.
Since the reward in roulettes is fixed and the effort is variable, the only reasonable thing to do is minimizing your effort to get the fixed reward.
Now if all Raids took the same amount of time, but the rewards varied, people would jump on the one that grants the biggest reward for the fixed effort.
Last edited by LaylaTsarra; 09-13-2019 at 09:26 PM.
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