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  1. #1
    Player
    Suniva's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by Flay_wind View Post
    That's a fair point. On one hand it's a good system in theory. Help newer people to run older content. It works to a point. On the other hand there are rewards as an incentive, but said rewards are the same no matter what the difficulty of Dungeon/Trial/Raid etc, etc. And that's where we are currently. People want rewards and do not want difficulty associated with obtaining said rewards.
    I've been playing long enough to remember when we didn't have dailies. When new players would come to the game and where pretty much screwed unless they were in an FC so that they could have people run them through the story dungeons. The whole daily roulette system was put in place to help address that problem before it became too much of an issue. The fact that people "cheese" the system nowadays the way that they do, in my opinion, defeats the entire purpose of why it was implemented to begin with. So again, I know these are my own personal beliefs, but this is why I stand by my argument as I do.
    (7)
    Last edited by Suniva; 09-13-2019 at 07:42 PM.

  2. #2
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Personally I don't mind getting them often sine I love the Chrystal Tower raids. The only problem I have with them right now is how bad they sync us down. I mean just roll trough them with enough damage, barely worrying what the boss does or handling his mechanics at all makes me kinda sad. There are alot of interesting fights which new players will almost never get to experience properly since bosses all die so fast.

    Come on SE you can do better than this.
    (1)