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  1. #1
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Asking for a fix is implying there is something wrong with the system. It's working as intended tho ^^ Next thing you know, people ask for it to become a reportable offense. Some time in the future you'll be banned for equipping lower gear, or like in the other thread, for putting you PF party in the wrong category ^^
    People who do that obviously don't want to play the raid you queued for, so why implement something that forces them and wil lead to them leaving or not queuing up anymore? As if that fixes your queues times.
    (12)

  2. #2
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by RoyalBeef View Post
    Asking for a fix is implying there is something wrong with the system. It's working as intended tho ^^ Next thing you know, people ask for it to become a reportable offense. Some time in the future you'll be banned for equipping lower gear, or like in the other thread, for putting you PF party in the wrong category ^^
    People who do that obviously don't want to play the raid you queued for, so why implement something that forces them and wil lead to them leaving or not queuing up anymore? As if that fixes your queues times.
    The system is broken. The main idea behind those roulettes was to keep alive all alliance raids, not only ARR one. Once this expansion end ShB 24m series is going to be added to the problem, same for the next one. So yeah, SE needs to do something.

    Anyway, I take this as living proof of how terrible the average player has become in this game. None of the alliance raids is that hard and most of the mechanic indicators are standard across the whole content since late HW or just require a modicum of awareness: "I wonder why everyone is hiding behind that pillar..."

    However, at this point, I will be more than ok with SE removing the daily limit for MSQ bonus and keep all the players that want to turn off their brain, don't care about gearing up and don't want to bother to learn the basics of the class they are playing in a single place.

    Edit: I will add that for any non-expert or savage content performance of mid-green is more than enough to have a super smooth run in a timely fashion. And experts only requires a little bit more of awareness and high-green low-blue to clear without any major issue.
    (19)
    Last edited by Driavna; 09-13-2019 at 06:54 PM.

  3. #3
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Idk, I can queue up for Orbonne and it pops in about 20 mins, same time it takes to pop a Q for LotA. I don't know what the problem is. None of the Alliance Raids are dead, just bc one or two player get ARR often :P You can't force plyers to do anything, they will just not do it anymore. Acting as if it's impossible for people to clear the raids is unrealistic.
    And I doubt that Alliance raids are the place for people to learn mechanics and how their class works. 30% of the force can be dead or have abysmal DPS and you can still clear.
    (1)

  4. #4
    Player
    Suniva's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by RoyalBeef View Post
    You can't force plyers to do anything,
    I, and other players, are forced to watch cutscenes in MSQ if they que up for it. Nice try.
    (9)

  5. #5
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Suniva View Post
    I, and other players, are forced to watch cutscenes in MSQ if they que up for it. Nice try.
    Yeah, and the ones who dont want to watch those dont do MSq roulette anymore :P What's your point exactly?
    (4)

  6. #6
    Player
    Suniva's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by RoyalBeef View Post
    Yeah, and the ones who dont want to watch those dont do MSq roulette anymore :P What's your point exactly?
    Those players are very few and far in between. There's a vast difference when queing up for an MSQ and it takes less than 5 minutes and if you que for Orbonne it takes 20 minutes or more (Had a friend that was farming the tank glamour and one day she was in que for well over 2 hours).
    (1)

  7. #7
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Suniva View Post
    Those players are very few and far in between. There's a vast difference when queing up for an MSQ and it takes less than 5 minutes and if you que for Orbonne it takes 20 minutes or more (Had a friend that was farming the tank glamour and one day she was in que for well over 2 hours).
    20 minutes are a pretty common Queue time for basically everything on my DC as DPS, so I don't see the issue, aside from people being spoiled by insta queues.
    (2)

  8. #8
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by RoyalBeef View Post
    Yeah, and the ones who dont want to watch those dont do MSq roulette anymore :P What's your point exactly?
    Lets have the same for alliance roulette then! Those who dont want to do Orbonne simply dont queue for alliance roulette anymore!

    Not up to do Orbonne at 11:30 pm? Simple solution: Dont queue for the roulette. You dont have to queue for that roulette, you know? No one is forcing you and even if they were - you said they cant do that!

    Sadly, right now thats not the conclusion people are "forced" to come to - I hope it will be though at somepoint so that you actually have to earn the roulette reward by submitting yourself to a 9-raids-roulette instead of a coin flip.
    (10)

  9. #9
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,932
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Vidu View Post
    Lets have the same for alliance roulette then! Those who dont want to do Orbonne simply dont queue for alliance roulette anymore!
    I'll queue for whatever I like and if I want to cheese the ilevel I will. Sorry if it doesn't meet with your approval. They need to adjust the experience for the duty based on the content. 50 level raids, 60 level raids and 70 level raids should not get the same experience. They do that with Main story with Praetorium and Castrum. Interesting to see people leave when they get Castrum cause they prefer the longer duty.

    Also interesting to see how many people run Main when here on this forum the going banter was no one would ever run it with unskippable cutscenes.

    Make it worth the time and people will want the higher level duties.
    (9)

  10. #10
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by RoyalBeef View Post
    Idk, I can queue up for Orbonne and it pops in about 20 mins, same time it takes to pop a Q for LotA. I don't know what the problem is. None of the Alliance Raids are dead, just bc one or two player get ARR often :P You can't force plyers to do anything, they will just not do it anymore. Acting as if it's impossible for people to clear the raids is unrealistic.
    And I doubt that Alliance raids are the place for people to learn mechanics and how their class works. 30% of the force can be dead or have abysmal DPS and you can still clear.
    The roulettes arent forcing people to do content they dont want to do, they're giving them an incentive. Thats the trade-off: You get the exp you want, if you agree to do content you might not want to do to help others clear said content. By gaming the system and manipulating your gear to exclude 7 of the 9 possible outcomes you're not holding up your end of the bargain, which is not working as intended. If some people stop doing alliance roulette because they cant game the system anymore, so be it.

    And its funny you say that alliance roulettes arent a place for people to learn mechanics when the reason that people dont want to end up in Orbonne are people who are not able to deal with mechanics they could learn in said raid. The very reason that you dont need everyone to play 100% perfect makes it a pretty good learning enviroment: The fights are long enough to actually bother with a proper rotation, they have enough mechanics that require you to pay attention to your surrondings and because they're so many people those mechanics can be actually punishing on an individual level (something you cant have in 4-man-dungeons if you dont want to create wipes at bosses because the healer failed one mechanic and instantly died).
    Alliance raids can act as a stepping stone in that learning curve since they can require more of you in terms of awareness, rotation and mechanics than dungeons can, but not as much as an 8-man raid would. People wont be Savage ready after clearing Orbonne but they'll have a better sense of "Oh, I need to pay attention or I'm dead" aswell as "Oh, the whole group needs to pay attention or we're dead" on top of seeing some mechanics that are being repeated later down the line in a less punishing enviroment, like the giant eye-turn-around-mechanic from WoD or the turning arrows from Yiasmat.
    (13)

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