The system is broken. The main idea behind those roulettes was to keep alive all alliance raids, not only ARR one. Once this expansion end ShB 24m series is going to be added to the problem, same for the next one. So yeah, SE needs to do something.
Anyway, I take this as living proof of how terrible the average player has become in this game. None of the alliance raids is that hard and most of the mechanic indicators are standard across the whole content since late HW or just require a modicum of awareness: "I wonder why everyone is hiding behind that pillar..."
However, at this point, I will be more than ok with SE removing the daily limit for MSQ bonus and keep all the players that want to turn off their brain, don't care about gearing up and don't want to bother to learn the basics of the class they are playing in a single place.
Edit: I will add that for any non-expert or savage content performance of mid-green is more than enough to have a super smooth run in a timely fashion. And experts only requires a little bit more of awareness and high-green low-blue to clear without any major issue.