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  1. #1
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    790
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by ForteNightshade View Post
    Allowing players to choose won't accomplish anything, and defeats the point of even having a roulette. People are going to pick the path of least resistance more often than not. Furthermore, the dev team doesn't want us trying to ignore dungeons or raids we dislike. That's why they have never introduced a veto type system despite people asking. They want us filling queues for people.

    If an ilvl requirement were set, it's impossible to be undergeared for the raids. If you weren't able to access Alliance Roulette once you hit 70 unless you unlocked Orbonne, the lowest you could be is i365. That's perfectly fine for said raid.
    They want us filling queues for people, right. That's why I'm suggesting an opt out option. I don't fill queues for anyone waiting for alliance raids because I'd rather avoid the entire rouluette than get the really boring duties in it. If I could queue without being eligible for the raids I don't like, I would. It's a gain for everyone. Choice doesn't defeat the purpose of the roulette and if you think about it, we already have a choice in that we have multiple roulettes for filling different content. Every roulette except the Mentor roulette excludes duties. I'm just suggesting a slightly finer level of control. I feel like it's especially likely to work in the alliance roulette because we have a split of opinion on which raids are preferred. ARR is probably going to remain more popular overall no matter what is done, but if people who avoid the roulette entirely start queuing, that's a plus. More choice also means the people unwilling to deal with the 70 raids wouldn't be joining them and immediately quitting.

    As for the ilvl requirement, I guess there are a few ways to implement it. As it is now it allows people to influence the raid that they get. If we change it so that the requirement is dynamic, people can still quit, some might just avoid unlocking certain raids. Those players like myself have no more incentive than now to queue, and new players (especially with Road to 70) might be cutoff from a roulette just because they don't meet the requirements for 1 duty within it.

    Quote Originally Posted by Gemina View Post
    I don't mind running the ARR raids so long as the dice everyone is using are legitimate. The raids already have a minimum ilv requirement, so you don't have to worry much about undergeared players in the higher level raids. Right now getting anything other a CT raid (more specifically LoTA and ST) is atrociously rare. It makes me wonder exactly how long this exploit has been going on.
    There's definitely a spectrum of opinions regarding the roulette's content. Not everyone is completely tired of the level 50's, but I'd gladly wipe to Thunder God repeatedly instead of dealing with the total boredom of a LoTA/ST run.

    The undergearing issue could be fixed by forcing your ilvl to match your character level or scale to the highest level raid you've unlocked, but like I mentioned above that doesn't solve all the problems. It's pretty easy to reach 70 before getting to MSQ level 70, so new players might be inadvertently locked out of Alliance roulette. Players reaching current expansion content also have to contend with increasing their ilvl and they may be excluded from the roulette during that process. The people already willing to quit a duty they don't like will still be willing to quit. I guess since I don't queue for alliance I don't really know how common that is, but it happens enough that it's been brought up in this discussion.

    I just want to promote the idea of opting out from certain duties because I think it can be done while keeping the roulette as a means to fill queues. SE is in a better position than me to know if it will work or not as they can monitor duty activity, but at least on paper, I can see the narrowing of roulette choice increasing player participation.
    (0)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PyurBlue View Post
    They want us filling queues for people, right. That's why I'm suggesting an opt out option. I don't fill queues for anyone waiting for alliance raids because I'd rather avoid the entire rouluette than get the really boring duties in it. If I could queue without being eligible for the raids I don't like, I would. It's a gain for everyone. Choice doesn't defeat the purpose of the roulette and if you think about it, we already have a choice in that we have multiple roulettes for filling different content. Every roulette except the Mentor roulette excludes duties. I'm just suggesting a slightly finer level of control. I feel like it's especially likely to work in the alliance roulette because we have a split of opinion on which raids are preferred. ARR is probably going to remain more popular overall no matter what is done, but if people who avoid the roulette entirely start queuing, that's a plus. More choice also means the people unwilling to deal with the 70 raids wouldn't be joining them and immediately quitting.

    As for the ilvl requirement, I guess there are a few ways to implement it. As it is now it allows people to influence the raid that they get. If we change it so that the requirement is dynamic, people can still quit, some might just avoid unlocking certain raids. Those players like myself have no more incentive than now to queue, and new players (especially with Road to 70) might be cutoff from a roulette just because they don't meet the requirements for 1 duty within it.
    The problem is if you provide people an opt out method, a significant number will veto the least efficient options. In essence, you're providing a non-exploitative way for people to guarantee they only get LotA/ST which will make the queues even longer for everything else. If such a feature existed for say, Leveling Roulette, a lot of people will pick the baby dungeons to ensure they never take them. This could make queuing into even Copperbell a nightmare for newer players, which is not a good first impression. What you're suggesting wouldn't solve anything but potentially make it worse.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    hasana's Avatar
    Join Date
    Feb 2019
    Posts
    86
    Character
    Jotaro Kujo
    World
    Spriggan
    Main Class
    Pugilist Lv 31
    People have always been doing the ilvl thing to get LoTA and ST so why does it matter now?

    Well because there is a new expansion with new players that have only a few alliance raid unlock

    So someone messing with his ilvl will be thrown to those players

    And therefor will take a spot on LoTA/ST and possibly allow you not to have LoTA/ST

    So basically you have

    player A1 (only have lota/st unlock) queueing for alliance roulette
    player A2-A3 (queueing for lota or st)

    Player B (messing with ilvl to get lota or ST)

    Player C (the complain... I mean the filler)

    So any players thrown to any player A(1-3) will get one of the two ST raid regardless of player B
    (2)

  4. #4
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    The argument here seems to be: "I hate running LotA and Syrcus Tower, therefore I never run Alliance Roulette."

    I think the reality is actually the other way around: "I run Alliance Roulette almost daily, probably because I'm levelling a lot of classes. Therefore I hate getting anything other than LotA, Syrcus Tower, or maybe Void Ark."
    (4)

  5. #5
    Player
    FedoraTheExplorer's Avatar
    Join Date
    Jun 2016
    Posts
    150
    Character
    Roland Umbrosus
    World
    Brynhildr
    Main Class
    Reaper Lv 100
    Nope. LotA and Syrcus are boring as hell and I dread doing alliance roulettes for tomestones/levelling because it's always these two. I would gladly take Void Ark over them just to have have a change of scenery. Hell, I'll even take WoD.
    (4)
    Last edited by FedoraTheExplorer; 09-16-2019 at 11:01 AM.

  6. #6
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    It might not be only an ilvl thing. If most don't have the other raids unlocked, DF can't select them. I don't have Void Ark, etc. I missed the hype train on those and didn't think it was worth unlocking after when it turned into dead content.
    (0)

  7. #7
    Player
    Zeldert-Castiel's Avatar
    Join Date
    Oct 2017
    Posts
    176
    Character
    Arcadia Equinox
    World
    Typhon
    Main Class
    Scholar Lv 100
    I'm aware of this, for some reason I got LotA way too often than the other raids, even as a job above level 70. Well there are times where I got WoD so that's good at least...

    "G'raha, I love you but I'm sick of your raid"
    -me
    (0)

  8. #8
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Tired of just seeing Lab and Tower all the time. I want the HW ones just as much. It's a problem and needs to be FIXED.
    (2)

  9. #9
    Player
    Evanoel's Avatar
    Join Date
    Aug 2015
    Posts
    89
    Character
    Evanoel Crownguard
    World
    Adamantoise
    Main Class
    Astrologian Lv 74
    Yet as soon as people see Orbonne Monastery everybody bails. lol
    (2)

  10. #10
    Player
    Satai's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Satai Solidor
    World
    Zodiark
    Main Class
    Bard Lv 64
    The easiest solution would be to just make all roulette duties min ilvl, so everyone has to actually care about mechanics.

    Then ppl lowering their ilvl wont be an issue cause they still had to actually grow a brain for the mechanics

    (0)

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