Quote Originally Posted by Archwizard View Post
Slow on Gravity or... something for Art of War.
A blind for AoW?

Quote Originally Posted by Archwizard View Post
WHM
My plan was for Stone/Glare to become more expensive (600-800mp per cast) so that WHM would have more mana issues just going through its nukespam. This would facilitate the need for an on-demand ‘gimme mp!’ button that would also allow you to weave at will (an issue WHM still faces). The addition of essentially Darkside would further push WHM through MP economics questions. Afflatus and Regen’s MP superiority would be much more impactful by reducing the amount of water/osmose casts, even if Cure2/Medica fed the Blood Lily.
WHM would have a safety pick argument in their infinite MP and efficient healing GCD usage. Compared to SCH’s mitigation+shielding, and AST’s larger shields.

Quote Originally Posted by Archwizard View Post
SCH
My reasoning was that despite SCH’s past, many/strong DoTs would be better for a GCD focused healer because of their weaker nuke. DoTs could work for SCH, though, if they were the only way to weave without clipping a cast.
Reflecting things like tank busters wouldn’t work as SCH’s damage would differ depending on the encounter. I would like to see Aetherflow moves to a mitigation/damage resource and more emphasis put on the fairy for actually healing.
A way that the counter could work is an AF skill you place on someone with Galvanise. If galvanise breaks before the duration is up, the attacker gets hurt. If catalyse also breaks, the damage increases. (Maybe be able to deploy it too?)

Quote Originally Posted by Archwizard View Post
AST
Yeah AST needs something for its mana. Though for the rest of its kit everybody has their own ideas, massively varying. I do want Comet, though.