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  1. #61
    Player
    Katella_Avenlea's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    209
    Character
    Katella Avenlea
    World
    Masamune
    Main Class
    Archer Lv 100
    TL;DR version: Options are good, and in honest truth people will play how they play regardless of your opinion, you can't control every aspect, nor should every aspect of this game cater to one kind of player... Level-sync offers benefits that are needed to encourage party play, and aspects that keep people social where they might otherwise spend all their time soloing or being power leveled and miss out on the journey.



    =========================





    What I don’t understand is why some are so adamant on not allowing players to have options? I just don’t get it. Why are people so opinionated on how others play their characters? It’s like so many things, if you don’t want to participate in something, then don’t. No one is forcing you to. At the same time, just because you don’t “like” a feature that you swear is useless, doesn’t mean it wouldn’t add to someone else’s experience. I personally don’t like PVP at all, but I’d never “petition” that it should not be implemented just because its not my cup of tea. Calm down a bit… seriously.



    The wider variety of player base we can keep, the better off we will be and the more likely we will continue getting new and varied content added to our game.
    Those that are truthful know that its not features (like level-sync) that ruins games, its attitudes, and our own attitudes are the most damaging to our own experiences. Its an unavoidable fact.



    Level-sync is an actual legitimate way of bridging a gap and unlocking more opportunities for people to be able to enjoy their time together actually actively partying. If you view it as a waste of your time, then don’t participate, but I will gladly welcome the chance to spend part of my time adventuring with friends and helping them level in a way that helps them improve their skills rather than just handing them levels. My friends are not a waste of my time, they are the best part of my journey and my own adventure. I guess that is why Level-sync doesn’t scare me. I’m unsure why level-sync is viewed by some as more damaging than the current PL system is. I’m truly at a loss, but I can just agree to disagree on that point.. To each their own..



    The OP acts as if when/if its instituted, that you will not be able to find anyone to party with at regular levels. I truly don’t believe that is the case. I played FFXI for a couple years after Level-sync came out and I honestly never experienced any issue finding parties willing to party at regular level. Whoever you are, there will likely be like minded players, and with the addition of content finder, it will be even that much easier to find people wanting to do the higher level content. That’s where everything new and exciting will be, so that will be what draws the most attention.
    Another poster complained:



    “Level syncs are good in theory, but then you get stupid people who do the same things they do in every game where they start using it as a way to power level without ever leaving the lower areas and so on and so forth. - TheVedis


    “Stupid people” as you term them are always going to exist dear.. if staying in low level areas is where they like to reside and spend all their time, then how does it affect you if you are playing higher level zones? Why do people think they need to have reigns on how others play?


    In reality, people probably will "abuse it" much like how people "abuse" the ability to powerlevel in this game. End of the story is though that just because some do, doesn't mean everyone will, or that everyone else has to.



    Something that keeps getting overlooked is that this game is being made with the intention of providing enjoyment to both casual and “hardcore” players.



    Before anyone makes a comment about it not being “Tanaka’s game” anymore, I’ll use the echo to remind us of something:


    Letter from the Producer XX (10/14/2011)
    “I believe that as a major MMORPG title, rather than as a FINAL FANTASY title, FFXIV needs to be three things—global, widely accommodating, and secure.”
    ....


    “What I want to make is a theme park where both casuals and hard-cores can exist and play together. That’s the minimum requirement I think a modern MMORPG should fulfill.”
    ~ Yoshi-P
    (10)



    Katella Avenlea ~ Masamune Server ~ Distant World Linkshell ~ http://distantworld.enjin.com

  2. #62
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I agree with you Katella_Avenlea.

    Sadly some people will turn a blind eye when it comes to irrefutable factual logic.
    (1)

  3. #63
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by LittleBraver View Post
    I swear you purposely post the opposite of what 90% of the population are in favor for. Is this an attention thing? I don't get it.
    Yes, yes it is.

    Or at least I'm starting to think so. It also seems to be working though so more power to him!
    (3)

  4. #64
    Player
    Eijii's Avatar
    Join Date
    Mar 2012
    Posts
    142
    Character
    Adri Takamorita
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Level sync yes plz.... it's hard to get parties at mid lvl or make them.. so why not just join a low lvl party that s shouting...get your levels and be happy... seriously with all due respect the OP is an idiot....
    (6)

  5. #65
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    I say yes to lvl sync. Helps new and old players :3

    Very good game mechanic.
    (5)

  6. #66
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    I'd rather level synch than power-leveling.
    (7)

  7. #67
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Jynx View Post
    I'd rather level synch than power-leveling.
    I'd rather both so people can play however they want and maybe stop crying all the time.

    But if we couldn't have both I would agree with you.
    (2)

  8. #68
    Player
    CoDeWa's Avatar
    Join Date
    Mar 2011
    Location
    Oklahoma
    Posts
    58
    Character
    Codewa Ne
    World
    Kraken
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rokien View Post
    you are a level 46 war, you see there are two parties shouting. One is a level 25 party, the other is a level 45+ party. The level 25 party is at 7/8 people, the 45 one is at 4/8. What one will you choose?

    Do you really wanna re-level your levels?

    Do you wanna see what happened to FFXI in this game? "Qufim/Ronfaure (S)
    party onries~`"

    Leveling in the same area over and over and over?

    Do you really want that? That just sounds boring to me!

    Just press the like button if you are against the implementation of Level Sync.

    The problem isn't PLing the problem is the content that is <50. The leveling rate is super fast, even without PLing. If leveling was slowed down where a most everyone had a few 50s there would be lots of lower level people to play with. If there was also more lower level stuff to do that leveling speed would go down as well. When 2.0 comes out, there will be lots of people to party with, Even now with my lower levels it's easy to find a party.

    Note to Jinko: We are on the same server, if I have no troubles, you shouldn't either.
    Without skill levels, it actually makes more sense to have level sync in FF14 than it does in FF11. If you don't want to fight in low level areas find some people that agree with you and get at it. Let people that want to level certain jobs with their friends do so. Otherwise you end up like most other mmos where your friends are leveling their level 15 character while your on your 45 trying to cap, and that kind of takes away from the point of playing an mmo. But don't worry, when it is implemented you won't be forced to level sync and the people that want to will be able to. So everyone wins! YAY! Rokien happy now! LUB LUB LUB!
    (0)
    Keep in mind that this game cannot be calibrated for any single player, and the medium is not you.

  9. #69
    Player
    Levian's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    140
    Character
    Brann Lochlan
    World
    Excalibur
    Main Class
    Red Mage Lv 50
    Don't think for one second you could've escaped the Ronfuare level synch parties by refusing to use the level synch option. Once people found out about it (and similar level synch exploits) all other forms of XP vanished. Just like getting party in one of the old conquest areas together after the release of TOAU. I tried to take a party to Lufaise meadows for some fly action for nostalgia's sake. I want to say it was a level 70-ish group. Anyway, the Ninja couldn't get in because he hadn't touched the CoP content. We got brave and switched gears, decided to try Xarcabard for some demons. Oh God talk about a mistake. Within 6 months TOAU had done it's damage, only half the party had sneak and invis, and they were also the only ones that could perform simple tasks like following the leader and not aggroing everything in sight. Catastrophic failure doesn't even begin to describe it.

    If you turned your back on conquest areas for toau zones and never looked back, and did the same thing with wotg and level synch you probably don't realize how those of us that liked the challenge of conquering the old RoZ/CoP zones felt when we'd walk through King Ranperre's tomb and not find a single party killing the insanely easy bats that lie down there. Cape Terrigan and Bibiki Bay devoid of life, no one going to East/Western Altepa because no one could be bothered to make the trek to pick up the apropriate teleport crystal. Too hard. Not worth the effort. Talking to an old friend of the good times, reminiscing about skill chains and magic bursts and hearing a TOAU baby utter the phrase, "I don't like doing SC, it's too hard." In the span of 2 patches our game was ripped from under us, gutted and turned into an empty husk of it's former self, even though the option to play the way we used to still exists to this day. Why?

    Point blank, the vast majority of people are going to take the path of least resistance. We were even doing it before CoP and didn't even realize it. And once an easier way was found, people abandoned the more challenging routes. Sure there were some of us that pined for the glory days, and once in a while you could get a group to try something old school. But as time went by that section of the population got smaller and smaller, whether it was because we didn't like the new things and quit or because we got tired of trying to go against the grain and were forced to flow with the tide. Just try it if you don't believe me, reactivate your FFXI account or if you can't start a new one and just TRY leveling the way it was done before level synch, colibri in TOAU and Ronfuare (S), Field of Valor missions, and now Abbyssea which has even taken away ALL of that or so I've heard. You won't get passed level 10.

    All that being said, Firon is probably right. The reason level synch destroyed FFXI was because from lvl 1 through 75 the xp cap was 200 a kill (before chains). Most groups up to 55-ish didn't see more than a chain 5, which was easily obtainable on worms. Which meant you could get the same XP/hr @ qufim as you could in any other zone with less risk and less travel time until you hit the TOAU areas with warps straight to the XP camps and 100+ chain counts. And once you got to the TOAU areas, it was Colibri until you were so sick of pink things just seeing the color would make you want to stab a kitten and kick a puppy. But in a game where xp/hr varies per level isntead of being unilaterally capped across the board until nearly end game it should be less of an issue. The fact that it destroyed one game doesn't mean that I think the idea can't work, though I will say I don't think it should've been so beneficial to the people synching down 20 levels.

    Wow, that post turned out a LOT longer than I wanted it to.
    (2)

  10. #70
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Rokien View Post
    you are a level 46 war, you see there are two parties shouting. One is a level 25 party, the other is a level 45+ party. The level 25 party is at 7/8 people, the 45 one is at 4/8. What one will you choose?

    Do you really wanna re-level your levels?

    Do you wanna see what happened to FFXI in this game? "Qufim/Ronfaure (S)
    party onries~`"

    Leveling in the same area over and over and over?

    Do you really want that? That just sounds boring to me!

    Just press the like button if you are against the implementation of Level Sync.

    The problem isn't PLing the problem is the content that is <50. The leveling rate is super fast, even without PLing. If leveling was slowed down where a most everyone had a few 50s there would be lots of lower level people to play with. If there was also more lower level stuff to do that leveling speed would go down as well. When 2.0 comes out, there will be lots of people to party with, Even now with my lower levels it's easy to find a party.

    Note to Jinko: We are on the same server, if I have no troubles, you shouldn't either.
    I get where you are coming from but honestly majority of the time it is like two parties are 4/8 and you just can't get a group together. I rather get a group and exp on mobs I killed before than to sit in town for an hour shouting about a party and get 0 exp. Level sync is actually coming (confirmed) and majority of the people are for it than against it. Need proof? http://forum.square-enix.com/ffxiv/t...l=1#post531699
    (1)

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