

Squeal wheel is indeed a larger problem than bonds as bonds does not generate anything, it just takes money from one player to another player rather than artificially increase it.Runescape did this for both 3 and OS. It cut the bot population, but did not eliminate it (esp in OS). 3 is now a microtransactions hellhole kept alive by whales and the tattered remnants of Jagex's pride, though imo that began with Squeal Wheel and not Bonds.
Bots were also a LOT more ruinous to RS's economy and gameplay.
Given the risks and differences in circumstances, I think this would be inappropriate in FF14.
Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.




Um, just want to point out that even if SE sold gil, bots would still run rampant because rmt businesses provide other services than gil, notably power leveling and account sales, which essentially makes up the Big Three of any rmt services. Then they also provide miscellaneous things depending on what else the game can provide. In FF14's case it's actually selling crafted gear and ingame outfits for real money.
So,while I understand the desperation behind OP's suggestion, bots would still run rampant even if it were implemented.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

They do. $25 for 500k on the mogstation.
The only thing i did see client side cheat detection do on some others mmos plagued with bots i did play, is worsening the legit honests players experience with bugs, false positives with other harmless programs and the game becoming more resource intensive to work correctly. While the bots were still here in full force because they of course dont use a legit client to connect to the game if that means them being banned of it.
Plus most of these client side cheat detection, when coming from a third party, looked kind of fishy. With no explanations at all when you were searching on the net what is was really doing on your pc. It wouldn't even surprise me if they were some kind of spyware, especially when connecting to some random country where the bots are very well known to come from. When you think of it it can be a very good scheme : plague a game with bots, then approach this game company telling that your program will fight against them, while in fact it wont and you just want to make more money by collecting all the players private datas XD



There are many "anti-cheat" protections on MMOs that have known rootkits and keyloggers in them. Anything that installs invasive things on your hardware should be avoided.Plus most of these client side cheat detection, when coming from a third party, looked kind of fishy. With no explanations at all when you were searching on the net what is was really doing on your pc. It wouldn't even surprise me if they were some kind of spyware, especially when connecting to some random country where the bots are very well known to come from. When you think of it it can be a very good scheme : plague a game with bots, then approach this game company telling that your program will fight against them, while in fact it wont and you just want to make more money by collecting all the players private datas XD
That is another point though; even with protections, hackers will eventually break it down and get functioning bots and trainers in the game.


Is think is not about mats but rare skins and that happened due to desperation from Arenanet to increase revenue, the ones doing that are Ncsoft with Blade and Soul. Still, WoW does not have that problem and the system is similar. I don't see why FFXIV will pull a "GW2" (an in a way I will argue that the current retainer situation is even worst. In others games you pay once to increase the inventory), if at some points subscriptions go down probably they will monetize the cash shop in a more aggressive way like by creating a false scarcity of goods (buy this outfit now before is no longer available!).
Anyway, some in this topic are predicting scenarios if SE does this that are already a reality. Gil farmer and "regular" botters are already a major problem in certain servers and/or data centers.
In short:
- NA/EU economy is already inflated thx to gil from bots. There is an insane disparity of prices against the gil a person can generate "from thin air".
- "Normal" botters already control certain markets on some servers (like consumables).
As I say, I rather benefit myself by trading some of the gil that I have no use whatsoever to buy cash shop currency.
Last edited by Driavna; 09-11-2019 at 06:16 AM.
Can i point out that they already do?
They give 500k gil with each job boost.


I honestly think such a thing as buying gils would affect the game very negatively. Not only it would give it a P2W vibe, but I would destroy the economy and most likely create a playerbase uproar.



It's not actually hard to make gil in this game. Just so many people are lazy/want the easy way out, even if it means them risking their accounts for being dumb enough to buy RMT gil.
Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots
Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


