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  1. #1
    Player
    Machi_Machiavelli's Avatar
    Join Date
    Jul 2019
    Posts
    176
    Character
    Tiberius Caesar
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Love Eureka. The closest thing to FFXI this game has.
    (3)

  2. #2
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Machi_Machiavelli View Post
    Love Eureka. The closest thing to FFXI this game has.
    I enjoyed it too. One of the few contents we have that can be called a massive multiplayer. They just need to brush it up a bit.
    (2)

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Machi_Machiavelli View Post
    Love Eureka. The closest thing to FFXI this game has.
    Which is a shame because of all the elements from XI they could have used. a lokurm duens exp grind blended with fates was quite literally the worst thing they could have gone with..

    I know people asked for cool elements from XI to be incorporated but i don't think anyone meant lokurm dunes.
    it could have been around sky, sea, limbus, dynamis, einherjar nyzul isle, assaults, znm salvage... the list goes on..
    absolutely anything but exp parties combined with fates...
    (2)

  4. #4
    Player
    Machi_Machiavelli's Avatar
    Join Date
    Jul 2019
    Posts
    176
    Character
    Tiberius Caesar
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Dzian View Post
    Which is a shame because of all the elements from XI they could have used. a lokurm duens exp grind blended with fates was quite literally the worst thing they could have gone with..

    I know people asked for cool elements from XI to be incorporated but i don't think anyone meant lokurm dunes.
    it could have been around sky, sea, limbus, dynamis, einherjar nyzul isle, assaults, znm salvage... the list goes on..
    absolutely anything but exp parties combined with fates...
    I agree. But grind parties are something everyone who played FFXI experienced. It's one of the things everyone can identify with. I hope they do expand on it though. I wouldn't mind some Maat battles as well. Maybe some puke-inducing AV fights lol.
    (1)

  5. #5
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Alucard135 View Post
    I enjoyed it too. One of the few contents we have that can be called a massive multiplayer. They just need to brush it up a bit.
    They need to find a way to encourage players to actually chain monsters above your level in a party. Instead of murdering weak monsters for challenge log and then hopping on the hurry up and wait train.

    Elvl sync for parties would be nice.
    (1)

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,630
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    People really need to stop ceasing Gordias whenever someone says the game is too easy. It's a cop out response because there does exist a middle ground between overtuned and braindead. Most content follows into the latter category. While difficulty doesn't necessarily make content better, the lack of it has certainly contributed to content being easily rushed through.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Quote Originally Posted by ForteNightshade View Post
    People really need to stop ceasing Gordias whenever someone says the game is too easy. It's a cop out response because there does exist a middle ground between overtuned and braindead. Most content follows into the latter category. While difficulty doesn't necessarily make content better, the lack of it has certainly contributed to content being easily rushed through.
    I don't think it should be forgotten tho.. it's something that happened and effected the entire game and tons of players. It's also a vaild worried to never forget. Cause people fear that can come back, you can't fault people from bringing it up.
    (1)

  8. #8
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,630
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by monk-dps View Post
    I don't think it should be forgotten tho.. it's something that happened and effected the entire game and tons of players. It's also a vaild worried to never forget. Cause people fear that can come back, you can't fault people from bringing it up.
    Except people instantly bring up Gordias at the even slightest mention of increasing the overall difficulty of content. It gets tiresome, especially when content has become increasingly more brain dead.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  9. #9
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Quote Originally Posted by ForteNightshade View Post
    Except people instantly bring up Gordias at the even slightest mention of increasing the overall difficulty of content. It gets tiresome, especially when content has become increasingly more brain dead.
    I can see that it can get abit old, but that doesn't change the fact that it really did mess up alot of stuff. People have a hard time letting things go... look at EA games ( Tho yes I know EA keeps messing up and EA doesn't give people a chance to forget them but still. ). My other point is difficulty isn't static and everyone has a massive idea on what is hard for them and what is easy. But that's my small 3 cents.
    (0)

  10. #10
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by ForteNightshade View Post
    People really need to stop ceasing Gordias whenever someone says the game is too easy. It's a cop out response because there does exist a middle ground between overtuned and braindead. Most content follows into the latter category. While difficulty doesn't necessarily make content better, the lack of it has certainly contributed to content being easily rushed through.
    Yeah, Gordias was a mistake by SE's admission. The tuning was higher than they intended because they cut corners in playtesting.

    Also, I think difficulty IS important. Actually being tested on competency improves player skill. Things don't need to be EX+ hard as a baseline, but we shouldn't be teaching players mechanics are ignorable or failing to test DPS players on the basics of their roles throughout leveling content.

    Too much content in this game can be cleared with players putting in near zero effort and getting no feedback for doing so, and this feeds bad habits and bad actors.
    (2)

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