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  1. #12
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Saefinn View Post
    I liked the concept of Eureka, but I hated doing Anemos, it felt like a glorified Fate grind, but as I understand it, it got better in Pyros and Hydratos. So if they learn from that, then great. I like the idea of levequests of some kind in there, well, more you spawn NM's as part of a group that your group has claim of. Make those NM's interesting and I think this would be a good improvement on any Fate grinding. So we might hunt certain mobs as part of groups.
    To be fair, the entirety of Eureka was a Fate grind except for BA. That was one of many reasons I didn't like Eureka, but I won't get into the rest here. BA was a decent piece of content from what I've heard but it lacked good accessibility imo. Nothing wrong with it being a challenge. But I feel that BA should have been the "free" reward for toughing out the relic grind from start to finish and should have been made queueable like a dungeon or 24 man raid, with access obviously being locked behind a completed relic and maybe the NM that spawns it. So it would have remained a bit of a time sink but it would have been like "BA's up?! Alright everybody let's go!" instead of "Oh boy, better beat everyone else to the portals so I can get in..." The punishment for failure could have been kept as well, since leveling back up doesn't take all that long. Also, the most ideal way to coordinate one of these runs was through Discord which could take potentially hours to get everyone in the same instance at the same and right time and maybe get everyone that needs to be inside. That itself is bad design imo.
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    Last edited by Vahlnir; 09-12-2019 at 03:28 AM.