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  1. #1
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Driavna View Post
    What more options? A few HW steps have certain alternatives, sure, but that's about it. For ARR you do the books or you do the books, you do the dungeons or you do the dungeons, you... well, you get what I mean.
    There's some variety in the dungeons at least, but ARR's grind wasn't really good. That and the old relic grinds were more accessible even today, meanwhile Eureka is its own thing separate from the actual game and it's currently dead (or at least that's what I think coming from what people are saying) and that's not a good thing.
    (5)

  2. #2
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,940
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Driavna View Post
    Relic has never been good at keeping the open-world alive, you have people forced onto doing boring content, RNG reliant and also force you to seen other players as competition. If they bring back something similar to the books you will be reading "Eureka was a better system. This is xxxxxx!" All the relic grind, with the exception of the first ARR step, have been bad.
    People do nothing but complain about relic on this forum. It's been that way as long as I've been here. Please please give us something new and the dev team does and as expected the standard fare is to continue to complain about relic.

    I personally was super pleased to get something new. I've enjoyed the open world nature of Eureka and took many of my alts through the process. BA was quite fun and I sincerely hope we get something similar to BA in the next itineration of the relic process with an improved match making process.

    I'd like to see something new this go around but some sort of blend with the open world used in Eureka would be more than fine by me. The last thing I want to do is to have to do more books, spam dungeons for RNG drops, collect 2 billion tomes and so on running old boring content.
    (3)
    Last edited by LaylaTsarra; 09-11-2019 at 07:12 PM.

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by JunseiKei View Post
    How did Gordias and difficulty even get brought up in a topic of Eureka of all things? One of the most brain dead pieces of content there was.
    Because people mentioned that new content doesn't last very long. And I made a comment that content would have a longer lifespan if it wasnt so
    braindead easy it could all be smashed with 2-3 hours of a patch going live..

    As it stands new content comes out and you actually have to try harder to lose a fight than you do to beat it.. and the thought of upping the difficulty just a touch and people were like omg gordias!!!!
    (3)

  4. #4
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,100
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    I like a few others in this topic enjoyed Eureka was the closest to FFXI, it was not perfect by any means but I liked it. I am just plodding along as do not do Savage I prefer a open world experience.
    It was good because gave people a choice and more options. I never did the last part.

    I am hoping they will be adding more eureka. Does anybody know if there will be or any news on the horizon?
    (3)

  5. #5
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    I like Eureka's concept but it's just poorly executed, somewhat tedious with the mechanics/gimmicks and not as accessible. To be honest Eureka isn't that different from FATE grinding in an otherwise instanced open world. The world is pretty but I wouldn't exactly count Eureka as something new and haven't seen before. BA is a decent addition even if it's flawed, but they added it too late when most people shunned Eureka ever since the beginning.

    To the old relic grinds' merit, they did keep other content relevant, yeah. It's a mixed bag honestly. While I don't really want to see more of Eureka, I hope they impress us with the new iteration.
    (3)

  6. #6
    Player
    ShadowSolaris7's Avatar
    Join Date
    Aug 2015
    Posts
    28
    Character
    Zadira Shinryu
    World
    Lich
    Main Class
    Reaper Lv 90
    I just hope the next relic content focuses on the relic storywise again and not some place with relic just being there.

    Next relic content, if they go with Eureka like content again at least have more options to work on your relic like crafting, gathering, exploring etc and not just boring mob grinding again, and if we get mob grinding again least let us able to do it solo. Also if they do BA like content again, just let us queue to it outside from the instance and not "have these items to enter this content" again please.
    (7)
    Last edited by ShadowSolaris7; 09-12-2019 at 01:24 AM.

  7. #7
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by kunoz View Post

    tldr: why cant SE just make more contents for capped level only? at least i will feel like i achieved something for getting this far.
    bruh, it's patch 5.08. we're going to get tons of **** to do throughout this expansion but it hasn't started yet.
    (0)

  8. #8
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zazay View Post
    ... I'm not even past Anemos yet. May proceed maybe at a later time.
    That’s one of the biggest issue of eureka type content and it deem to fail. You have to stick to the “majority of player base” to progress through this type of content. If you miss the initial train of progression, you will be left behind. There are also zero incentives for veteran player to go back to these content other than another outdated relic. Even if there reward for old player to return such content, the punishment for being having slightly larger level gap was not helping either.
    Eureka is pretty much a one time hype content resembling the worst issues from old Korean made MMO and put it in FFXIV. I wish the dev learn from it and never made anything like that in the future
    (7)

  9. #9
    Player
    Sapphire_Dianta's Avatar
    Join Date
    Feb 2018
    Location
    Shirogane - Private Estate 18-3
    Posts
    63
    Character
    Sapphire Dianta
    World
    Coeurl
    Main Class
    Gunbreaker Lv 90
    I'm... kinda confused. Where did all the people who loved Eureka come from all of a sudden? I thought it was content that was utterly despised for being shallow and poorly thought out, despite being an interesting concept. Sure, Baldesion Arsenal was cool and I'm glad I got my Demi-Ozma mount before the content died, but the rest was... not great. If you miss the 'Eureka experience', you can literally go to the final Shadowbringers area and just kill overworld mobs for two hours. That's literally the entire Eureka experience. Kill 100 overworld mobs, kill the one thinly-veiled hunt mark rebranded as a notorious monster, repeat ad infinitum until you're either level-capped or your arms fall off. Definitely not looking forward to the new one coming up in this expansion.
    (8)

  10. #10
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sapphire_Dianta View Post
    I'm... kinda confused. Where did all the people who loved Eureka come from all of a sudden?
    we were in Eureka while people complained about it. I do agree the enjoyment was pretty time-sensitive; I havent stepped inside ever since completing BA and finishing 3 relics, and that was maybe 2-3 weeks after Hydatos came out. I can't imagine going back in at this point, I would have to be in a severe content drought to be compelled to go back in for glam.

    personally, it was fun for the same reason Borderlands is fun: it's only fun bc I had friends to play with.

    Quote Originally Posted by LaylaTsarra View Post
    The problem with people who don't have a clue is they can wipe the entire raid. Only takes one mistake at Ozma to wipe everyone. I certainly hope we get more content like this it was pretty amazing. I don't raid but this although a bit intimidating at first was a blast for me.
    as chaotic as it was, I really enjoyed 1-6 people trying to organize 48-56 people in a battle [in the Baldesion Discord]. It didn't always work but eventually, we came together as a team and succeeded. It felt more of a triumph than any Savage I've done so far.
    (0)
    Last edited by Nora_of_Mira; 09-11-2019 at 11:14 PM.

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