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  1. #31
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Alucard135 View Post
    I enjoyed it too. One of the few contents we have that can be called a massive multiplayer. They just need to brush it up a bit.
    They need to find a way to encourage players to actually chain monsters above your level in a party. Instead of murdering weak monsters for challenge log and then hopping on the hurry up and wait train.

    Elvl sync for parties would be nice.
    (1)

  2. #32
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Quote Originally Posted by Noitems View Post
    I had a free Fantasia from the login campaign. Will probably be swapping back soon. Just wanted to try it for a lil bit since I haven't changed in months. :P
    I like your miqo honestly. I don't understand the hate miqo'tes get but people are odd.
    (0)

  3. #33
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Canadane View Post
    Does this mean you never confirmed Pagos for yourself?
    Confirmed? I don't know what that means. I tried Pagos out for the first time on week 2, couldn't really find a group my level that could stick together for more then an hour. I also had trouble getting to the parties because of all the chokepoints. When I was in a party that was mostly my level, it required so much button mashing that I couldn't even stop for a few seconds without breaking a chain. Also the heatwave lighting effects hurt my eyes slightly so I eventually I checked back into Anemos and leveled up via the challenge log for a few weeks but eventually stopped since I realized I'd have to farm crystals from Pagos to truly progress.
    (4)

  4. #34
    Player
    Machi_Machiavelli's Avatar
    Join Date
    Jul 2019
    Posts
    176
    Character
    Tiberius Caesar
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Dzian View Post
    Which is a shame because of all the elements from XI they could have used. a lokurm duens exp grind blended with fates was quite literally the worst thing they could have gone with..

    I know people asked for cool elements from XI to be incorporated but i don't think anyone meant lokurm dunes.
    it could have been around sky, sea, limbus, dynamis, einherjar nyzul isle, assaults, znm salvage... the list goes on..
    absolutely anything but exp parties combined with fates...
    I agree. But grind parties are something everyone who played FFXI experienced. It's one of the things everyone can identify with. I hope they do expand on it though. I wouldn't mind some Maat battles as well. Maybe some puke-inducing AV fights lol.
    (1)

  5. #35
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Reap00 View Post
    It isn't true that I decide what end game means to me? You need to think about what you just typed.
    End game = content that you do on max lvl. Most games consider "content" as PVE or PVP battles.
    Someone can dance in Limsa and think that this is real Endgame, but its like telling people that blue color is not blue. but green, its your opinion, but it dont change the fact.
    (8)

  6. #36
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,612
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    People really need to stop ceasing Gordias whenever someone says the game is too easy. It's a cop out response because there does exist a middle ground between overtuned and braindead. Most content follows into the latter category. While difficulty doesn't necessarily make content better, the lack of it has certainly contributed to content being easily rushed through.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #37
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by ForteNightshade View Post
    People really need to stop ceasing Gordias whenever someone says the game is too easy. It's a cop out response because there does exist a middle ground between overtuned and braindead. Most content follows into the latter category. While difficulty doesn't necessarily make content better, the lack of it has certainly contributed to content being easily rushed through.
    Yeah, Gordias was a mistake by SE's admission. The tuning was higher than they intended because they cut corners in playtesting.

    Also, I think difficulty IS important. Actually being tested on competency improves player skill. Things don't need to be EX+ hard as a baseline, but we shouldn't be teaching players mechanics are ignorable or failing to test DPS players on the basics of their roles throughout leveling content.

    Too much content in this game can be cleared with players putting in near zero effort and getting no feedback for doing so, and this feeds bad habits and bad actors.
    (2)

  8. #38
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by yukiiyuki View Post
    End game = content that you do on max lvl. Most games consider "content" as PVE or PVP battles.
    Someone can dance in Limsa and think that this is real Endgame, but its like telling people that blue color is not blue. but green, its your opinion, but it dont change the fact.
    That is your opinion. You will never change my opinion. I don't define it that way and I never will.
    (4)

  9. #39
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I don't define it that way and I never will.
    The concept of what "end-game" means is pretty established, and has been for decades now.

    Its content you do while at max level that progresses your character.

    If it doesnt progress your character in some way, its not an end-game task.

    If it can be done before end game, its likely not an end-game task; though more and more games are doing time-locked tradeskilling that you can do at lower levels but only benefit you at max level, because time-locked means fun! or something silly.
    (15)

  10. #40
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Reap00 View Post
    That is your opinion. You will never change my opinion. I don't define it that way and I never will.
    That's nice and all, but it's not a valid argument against the creation of more max level, challenging group content.

    Alt-endgames like glamour or housing exist whether we have 1 endgame raid or 50. That FF14 could use more than 12 kinda hard fights and two actually hard fights per expansion doesn't mean you have to play them.

    ‐-------------------------------------------

    As an aside, I think Eureka would have been way better recieved if they shoved several of the NMs in each region into a Baldesion Arsenal style raid for the region. FF11 had a lot more to do at 75 and 99 than leveling parties and camping NM spawns.
    (10)

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