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  1. #11
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,088
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm wondering if they're going to take HW approach with the augmented artifact armor/relic weapon this time or not.

    Eureka was a mixed bag for me but I mostly enjoyed it.
    (1)

  2. #12
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by TwiibieTwuu View Post
    Reduce the mobs needed to spawn fates depending on how many people are in the instance, etc.
    Or do something amazing actually get rid of fates entirely...

    That was the single biggest complaint when eureka launched... oh look yet another fate grind.... despite being promised it wouldn't be..
    (10)

  3. #13
    Player
    kunoz's Avatar
    Join Date
    Mar 2019
    Posts
    49
    Character
    Hannibal Graham
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Reap00 View Post
    I know people have been brainwashed to believe raiding is the only endgame. It simply is not true. Every player decides what end game means to them.
    That's simply not true either, MMOs or gaming communities tend to follow the term "endgame" as in to reach the last level or peak of your game. So by following that logic, savages, and ultimates ARE the only endgame contents currently as I am making this post. You don't simply say "Oh, I got to level 50!! Im gonna decide its endgame for me now!" because that not what the gaming/mmos community believe.
    (9)
    Last edited by kunoz; 09-11-2019 at 01:00 AM.

  4. #14
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Its the downside of drip-feeding expansion content, and the reason why Frontloading content is always a better option.


    People are basically in a holding pattern for 5.1 to add a SIGNIFICANT amount of content: New crafting stuff, most likely diadem v4, possibly the start of ShB relics, info on personal farming, info on ShB housing, new Alliance raid, new Trial, info on NG+ and I'm sure i forgot something else that hasnt already been pushed back to 5.3 (Blue Mage level 70?), at least some of which probably could and should have been in 5.0 or early in the 5.0x series of patches.


    I know people have been brainwashed to believe raiding is the only endgame. It simply is not true. Every player decides what end game means to them.
    'Endgame' content is content that both advances your character and can only be done at level cap.

    Or, right now, raids and faffing about for tomestones.


    Eureka was a mixed bag for me but I mostly enjoyed it.
    Eureka was okay. It certainly showed us that 14 is not in any way designed to be played with significant uptime, especially level synced, though. Fate trains relieved the "I have to press a button every gcd for hours or chains will drop" wrist strain, thats for sure.
    (4)
    Last edited by Barraind; 09-11-2019 at 01:06 AM.

  5. #15
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Quote Originally Posted by Barraind View Post
    Its the downside of drip-feeding expansion content, and the reason why Frontloading content is always a better option.
    The problem with dropping all content at once is the Deadline for the Devs to have finished everything before they drop it.

    Either they cut corners to save time but the content ends up feeling short and sloppy. Or they have to extend the release time which results in backlash from players who complain they have nothing to do.

    Some People burn through the content and want more. Claiming there isn't enough.

    There's more bugs and exploits the Devs have to sort through which will take longer to fix.
    (1)

  6. #16
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I think Eureka content is scraping the bottom of the barrel of possibilities when it comes to ideas for endgame content. It has some cool ideas, but spending 90% of your time slaughtering the same trash mobs for an hour (either to spawn NMs / get light / get lockboxes), or hopping from NM to NM attacking an HP sponge with 100 other people is not my idea of fun.
    (25)

  7. #17
    Player
    IntrovertAnt's Avatar
    Join Date
    Mar 2017
    Posts
    177
    Character
    Mogbert Manderville
    World
    Faerie
    Main Class
    Warrior Lv 80
    I also really liked Eureka!

    And don’t worry, Relic content will be back! It’s just too soon for it.
    (2)

  8. #18
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by kunoz View Post
    That's simply not true either, MMOs or gaming communities tend to follow the term "endgame" as in to reach the last level or peak of your game. So by following that logic, savages, and ultimates ARE the only endgame contents currently as I am making this post. You don't simply say "Oh, I got to level 50!! Im gonna decide its endgame for me now!" because that not what the gaming/mmos community believe.
    It isn't true that I decide what end game means to me? You need to think about what you just typed.
    (4)

  9. #19
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by TwiibieTwuu View Post
    Some People burn through the content and want more. Claiming there isn't enough.

    There's more bugs and exploits the Devs have to sort through which will take longer to fix.
    this could be alleviated by upping the difficulty a bit..

    wouldn't even have to be huge.. but part of the reason content never lasts very long is because you can pretty much smash through and clear everything a patch has within a few hours of it going live....

    thats why people have nothing to do and are bored.. because everything they had to do was obliterated the moment it launched
    (0)

  10. #20
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    i for one loved Eureka
    yeah Pagos was pretty rough but the time i spent in all 4 places i have such good memories
    and BA was amazing outside of the awkward entry
    it also wasn't just good for the relic it was also a decent place to make money or even cap out your weekly tomes and all the extra little things from the chest and rabbits are nice
    i also cant wait for them to put the shiver emote in a easier place to get


    i too hope for more eureka like relic content instead of what HW and ARR did
    (1)
    Last edited by Duskane; 09-11-2019 at 01:55 AM.

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