Quote Originally Posted by LariaKirin View Post
I don't agree that it's bad design.

The tooltip describes what the ability does, it does not tell you the best way to use it: "Creates a wheel of fortune around the caster, granting 10% damage reduction and applying a Regen effect to any party members who enter.". That's completely correct.
The details on how to use the ability effectively is what guides and playing experience are for. You can see with your own eyes that the regen/mitigation effect stays after the channel is cancelled. If you don't notice this, you're not at a point where the difference between channeling and cancelling matters.

Everyone loved CU in Stormblood. Now it's "broken". Yet nothing changed, but the potency. I think it's fine, except that there's no reason why it shouldn't be a little higher potency.
Absolutely, should have a much higher potency or a much quicker recast. Or both.

The tooltip doesn't describe how long the mitigation effect stays active. There is no mention of the damage reduction lingering past the AST's channeling animation. Maybe it's a stupid thing to be arguing about but our tooltips suck, our abilities are clunky, our potencies are weak.

CU is an unforgiving and finicky ability, and that might not be such a big deal were it not that every single AST ability is unforgiving, finicky, and/or high maintenance. The opener is unforgiving. Play is finicky. Horoscope is high maintenance. If CU was the only ability that had core execution problems, I wouldn't be complaining. Probably.

I love Earthly Star, too, but every single thing that AST does requires two buttons or two buttons and a direct cast. In this regard, they had an opportunity to make CU effortless, in stark contrast to the OGCD machine that is Horoscope, Cards, and Star. But instead, CU has all the drawbacks of a ground effect without the benefit of being a ground effect.

If the cooldown on CU was reduced, I would probably enjoy it more, because then it's less "a giant long cooldown wasted" and more "I'll position better next time" or "I can use it on the tank now and still have it up again for the raidwide later." That would be amazing. A 90 second cooldown should be powerful and straightforward to use, so CU should be either buffed into the appropriate power level for 90 second recast and have some of its disadvantages minimized/reworked, or have it brought down to a 60 second cooldown to join the ranks of Horoscope and Celestial Opposition.