


CU*So what makes Noct as harder?
I havnt played it much so I can't say.
It can't be the regular shield since, beside the crit factor, they function the same.
Celestial opposition brings more shield as an ogcd. Basically a deploy.
What I would see lacking is a proper sacred soil equivalent. Sure we have CI but it's long cooldown and potency nerf makes it strictly inferior in every regard. (not even talking about the '' not move. ' and silly radius)
The lack of constant autoheal (fairy) seems to be addressed with crossing sect. Perhaps a longer hot to imitate the fairy better?
Beside CI being really weak, what else is missing from Noct AST actually?
CI is the skill that acts like Benison if you're in diurnal.
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