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  1. #1
    Player
    Majidah's Avatar
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    Mar 2011
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    Ul'dah
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    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50

    Request: Please enable enemy signs for all engaged mobs

    This would be really useful to differentiate enemies. Like when putting one to sleep or engaging one. Like the tank could just make a macro to let everyone know which mob to assist with among the chaos of battle.

    Currently enemy signs are limited for leve quest mobs.

    Vote this if you'd like to see this limitation removed.
    (5)

  2. #2
    Player
    Majidah's Avatar
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    Majidah Sihaam
    World
    Balmung
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    Archer Lv 50
    oh come on people, at least flame the thread.
    (0)

  3. #3
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    They plan to add something in 2.0 based on the order in which the monsters are engaged.

    Monsters that are engaged in battle with a party are each assigned a letter based on the order that they were engaged in battle, and the letters will be displayed there. We're still discussing how we would like to implement this.
    (2)

  4. #4
    Player
    Majidah's Avatar
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    Majidah Sihaam
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    Archer Lv 50
    Quote Originally Posted by Jinko View Post
    They plan to add something in 2.0 based on the order in which the monsters are engaged.
    Oh I forgot about that; but still, I think having the enemy marks for any engaged monsters would be really useful! And more immidiate than 2.0

    Just picture a /marking with a ZzZz inside a sleep macro. Priceless.
    (0)

  5. #5
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    Agreed, it never made any sense whatsoever to restrict markets to leve-targets only.
    (2)

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