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  1. #1
    Player
    Ferdi's Avatar
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    Aug 2019
    Posts
    2
    Character
    Ferdi Onemanarmy
    World
    Famfrit
    Main Class
    Warrior Lv 80

    SE PLEASE introduce some form of novice hall training for Feast PvP

    The amount of people who are stepping into the Wolves Den have definitely increased due a number of events. However, there is still a SEVERE lack of player understanding on the ABSOLUTE BASICS of feast mechanics. I'm talking mainly about Medals, and Wolf's Heart.

    SO MANY people do not understand that the goal of a feast match, is to reach 600 medals and that's it. It's not about the most kills, its not about who does the most dmg/healing, its literally trying to reach 600 medals, by defeating the enemy team and forcing them to drop half their medals. There are so many people that refuse to pick up medals, most of them new players, that it is causing BOTH veterans and new players alike massive amounts of grief.

    But this is simply due to bad implementation of the feast mechanics information. The simple fact that you have to go to a website to figure out how to play feast is atrocious. Why can't you just have that in the game?

    A lot of people would prefer a more hands on approach to learning the game mode, myself included. So of course we'd immediately go into the training que and try to learn what's up. But doing this doesn't necessarily explain the fine details of all the feast mechanics. It took me a month of feasting before I found out that the wolf's heart gives mana regen and is not just another adrenaline box. It was the same way when I finally understood culling mechanics.

    So my suggestion is simply to introduce a novice hall similar to how there is a novice hall for dungeons. Make this be a REQUIREMENT before they can even ENTER training/ranked ques. You only have to explain the 3 base mechanics of feast pvp, Medals, Boxes, and Culling. THAT'S IT. You don't have to explain how to line of sight, you don't have to explain how to cc and burst a kill target, you don't have to explain how to use quick chat commands, you don't have to do ANY of that, because that's intermediate/advanced level tactics that you should learn by playing the damn game mode. But hiding the BASE mechanics behind a website leads to this state of feast pvp where players will not understand why they are losing their feast matches.

    Can you at least somehow restrict queing up until someone actually clicks on the feast website?

    It's so frustrating losing games literally because someone doesn't pick up medals. I literally just had a game where we were up 575 medals, and we had THREE, not one, not two, but THREE medal pools on the ground next to us, that our first time garo player will NEVER understand to pick up, because he'd rather learn the game by playing, and not by going to a website to learn about it.

    Now, there are people that actively grief by not picking up medals. But that is not the Majority here. I doubt anyone even knows how many medals they're holding through their first 20 matches cause who's going to look at the feast medal counter when you don't give people any reason to?

    Thoughts?
    (15)
    Last edited by Ferdi; 09-09-2019 at 12:04 PM.

  2. #2
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90
    It's not just the Feast that needs training and tutorial modes and better in-game explanations.
    (0)

  3. #3
    Player
    Pepsi_Plunge's Avatar
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    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Avenger View Post
    It's not just the Feast that needs training and tutorial modes and better in-game explanations.
    Yes, but Whataboutism doesn't help.

    Ferdi is right. I tried The Feast once and I didn't understand anything - and the lack of communication, because the chat is basically turned off - doesn't help either.
    (0)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  4. #4
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    I lost to many rounds because 1-2 players didn't picked up the medals....
    (0)

  5. #5
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    I can't wait until Garo is over.

    E: Also just make it most kills already. The medal system only made sense with debuffing and gambling on whether to take medals to get more ahead and push for 600 or get a decent medal spread or leave them. Whether this was designed to protect specific players getting farmed into the ground or not it doesn't make a difference, because you can have someone with 7 medals and if you're ahead still farm them over and over because they can't win 3v4.
    (1)
    Last edited by BloodRubyXII; 09-18-2019 at 02:08 AM.
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
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  6. #6
    Player
    Nova_Rox's Avatar
    Join Date
    Aug 2014
    Posts
    303
    Character
    Eternal Arcadia
    World
    Faerie
    Main Class
    Warrior Lv 80
    I'm for it and think it would help a handful of people, but lets be honest...most people will still just ignore the tutorial.

    SE needs a direct link to discord servers dedicated to help folks - this way they get introduced to a community which helps with retention, both in regards to playing and information retention, while also helping them learn the basics.
    (1)

  7. #7
    Player
    Ferdi's Avatar
    Join Date
    Aug 2019
    Posts
    2
    Character
    Ferdi Onemanarmy
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Pepsi_Plunge View Post
    Yes, but Whataboutism doesn't help.

    Ferdi is right. I tried The Feast once and I didn't understand anything - and the lack of communication, because the chat is basically turned off - doesn't help either.
    This is also another point to bring up, it is pretty much impossible to tell people the mechanics due to no chat. I understand it's turned off to discourage flaming, but all you really did is cut off communication avenues for people who wants to explain or set up strategies outside of basic commands.

    I can't tell my team:

    "Hey Tank, you need to pick up medals everyone else is full. Look at the top feast bar to see who needs to pick up medals, there's a star for YOUR medals"

    "Hey, back up if this Ninja does Kakuremi, let's do a play where we run out their invisibility timer"

    "I don't think I want to open on their healer, they have attunement, so they're going to be hard to kill, I have repose though, lets set something up where I CC the healer and we go after the Ranged DPS"

    "Hey, I'm playing SCH so my throughput is going to be low, I'm going to need help peeling and if we focus who I Bio we should still be able to hopefully force kills"

    "Who wants to do countdowns? I can if you guys don't want to"

    This is NOT flaming, but I'm getting punished because of the small subset of people who actually flame others.

    Quote Originally Posted by Nova_Rox View Post
    I'm for it and think it would help a handful of people, but lets be honest...most people will still just ignore the tutorial.

    SE needs a direct link to discord servers dedicated to help folks - this way they get introduced to a community which helps with retention, both in regards to playing and information retention, while also helping them learn the basics.
    You may be right, but I hope that the playerbase, despite it being quite toxic, will at least attempt to grasp the tutorial if it locks them behind the Feast training/ranked Ques. It would at least be a better system than what we currently have.

    As far as direct linking to discord servers, I don't think so, unless SE is extremely close to that community I don't see them linking to any discords and besides, I think that's something a player should be doing on their own. I mean, that would be like, if back I was playing WoW PvP, the game for w/e reason tells me to go to arenajunkies.com to learn how to PvP. Like, why not just have that in the game?
    (0)
    Last edited by Ferdi; 09-12-2019 at 01:41 AM.

  8. #8
    Player
    Nova_Rox's Avatar
    Join Date
    Aug 2014
    Posts
    303
    Character
    Eternal Arcadia
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ferdi View Post


    You may be right, but I hope that the playerbase, despite it being quite toxic, will at least attempt to grasp the tutorial if it locks them behind the Feast training/ranked Ques. It would at least be a better system than what we currently have.

    As far as direct linking to discord servers, I don't think so, unless SE is extremely close to that community I don't see them linking to any discords and besides, I think that's something a player should be doing on their own. I mean, that would be like, if back I was playing WoW PvP, the game for w/e reason tells me to go to arenajunkies.com to learn how to PvP. Like, why not just have that in the game?
    SE has already suggested folks go to Revival Wings for Rival Wings content, and they have mentioned PvPaissa when we ran tournaments. I'd say the relationship with SE is already in place, it's not made official. Giving the "SE Badge of Approval" would go a long way in getting folks to come for help.
    (0)

  9. #9
    Player
    Sigvarr_Ulfbeard's Avatar
    Join Date
    Sep 2017
    Posts
    51
    Character
    Thane Mchaggis
    World
    Zodiark
    Main Class
    Warrior Lv 80
    I’m all for them to introduce a form of novice hall to teach beginners, would like to throw them into some instances to further teach them the basics.
    (0)

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