Results 1 to 10 of 58

Hybrid View

  1. #1
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    No its not. The fact you think it is is hilarious.

    Also you made my point again, it's at the bottom of melee when it should be at the top. Like blm is for casters and mch is (or should be) for ranged

    It's behind monk, which has raid buffs, and drg, which also has raid buffs.

    The only job SAM should be comparable to is blm. Everything else should be lower. Why? Because they have no raid buffs.
    You don't seem to understand. "Bottom of the melee" is still "One of the best jobs in the game."
    (2)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Katie_Kitty View Post
    You don't seem to understand. "Bottom of the melee" is still "One of the best jobs in the game."
    I don't think you understand how no support jobs are supposed to work. You know, lacking support they should be at the top.


    Also, a job with no support should do the same rdps or more than a job with support. Not doing so is how we had drg/nin/brd meta for 4 years.
    (8)
    Last edited by Valkyrie_Lenneth; 09-09-2019 at 11:15 AM.

  3. #3
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I don't think you understand how no support jobs are supposed to work. You know, lacki g support they should be at the top.


    Also, a job with no support should do the same rdps or more than a job with support. Not doing so is how we had drg/nin/brd meta for 4 years.
    ... Samurai DOES do more DPS than most of the jobs in the game. Just because it doesn't do more than MNK or DRG doesn't mean it is a higher priority than jobs that are actually truly awful like Bard, RDM, MCH. Hell, MCH alone is all I need to prove that SAM is not the top priority because MCH is a selfish DPS as well but their damage potential is just abysmal, far below that of SAM.
    (2)

  4. #4
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I don't think you understand how no support jobs are supposed to work. You know, lacking support they should be at the top.


    Also, a job with no support should do the same rdps or more than a job with support. Not doing so is how we had drg/nin/brd meta for 4 years.
    Samurai is the worst class by a very small margin among what is currently by far the most powerful and best balanced of all DPS sub-roles. Needing a couple hundred more rDPS when multiple jobs need over a thousand to be competitive means that, indeed, Samurai is not highest priority, because its nowhere close to being a detriment to its party in the way jobs like Red Mage and Dancer are.

    Quote Originally Posted by MrKusakabe View Post
    If RDM gets a buff, people ask why they should play BLM (I compare mages now). If they nerf RDM, then nobody would want to play it. But these 10%~ difference is healthy and sound very reasonable. We Red Mages have so, so many tasty treats and perks (Dualcast is one of these underrated things...! Casting a full spell while running/being mobile!, many weapon skills that do not eat up mana, healing, ressurecting, gapclosers - remember, we are Mages!), and if they change anything, it will come with compensation nerfs. But why fixing something that works? If you want the big numbers only, how about you choosing Black Mage? Or whatever profession is supposedly better?
    A 10% damage difference is actually so absurdly enormous as to render Red Mage a detriment to any party that brings one for any given content with a serious DPS check. None of Red Mage's perks actually add up to a whole lot in any of the content where class balance matters (Savage and Ultimate), because in practice, Dualcast and Enchanted Reprise are much worse forms of on demand mobility than the tools Black Mage has available for movement phases (Triplecast, Xenoglossy, Enhanced Sharpcast), Verraise requires multiple deaths to become useful utility (at which point, its very unlikely you will have enough DPS to not wipe to enrage), and melee skills not costing mana is meaningless when Black Mage is designed around having an unlimited amount of it.

    This isn't a game where a 10% rDPS difference between two jobs in the same role can actually be justified, because it's a game that has been deliberately designed around strict DPS checks, with the current raid tier having harder DPS checks than practically any of the Omega raids did. For a Red Mage to bring damage comparable to a mediocre Black Mage, that Red Mage needs to be in the upper 10% of the best players in the world, and also likely requires a party that actually knows how to optimize their bursts around raid buffs such as Embolden. Red Mage simply speaking is not a good class and will not become one unless the gap between it and Black Mage is, at the least, reduced to half of what it currently is, which will also not actually do anything to invalidate Black Mage's existence, since nobody actually proposes that Red Mage be given the exact same DPS as Black Mage.
    (6)
    Last edited by RadicalPesto; 09-10-2019 at 01:33 AM.