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  1. #1
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90

    Leveling is way to boring (70-80)

    I wish there would be more variety of reasonable options to lvl your char. Right now there are only 3 daily roulettes that are worth the time and the normal dungeons.

    You could maybe count until 73 HoH (21-30) in, because it gives nearly the same xp as the 71 dungeon (in the same time) if you include the waiting time.

    They should add another deep or rework the xp you get from them and frontlines in a way that scales with your lvl and is equal to dungeons. Maybe 2 (or 2 1/2) frontlines or HoH = Dungeon.

    It would be cool if there where some kind of Mini Games that give you a bit xp while you spend your time in the que. Also it would be really nice if i could que up for frontline roulette and dungeons at the same time (in fact queing for more than one roulette at the same time would be great).
    (2)

  2. #2
    Player
    MeowingKittens's Avatar
    Join Date
    Jul 2014
    Posts
    49
    Character
    Cats Meow
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Do your daily hunts from Clan Nutsy (this is like 5 mill + a day) and then Fates while you wait on queues.

    Ananta and Koijin tribe dailies will also bet you about a mill each per day.

    You have plenty of options. This isn’t like early ARR where dailies didn’t exist, dungeons gave very little, and you had to resort to hours and hours of fates to make progress.
    (18)

  3. #3
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    They really can't rework Frontlines in a meaningful way because it'll just flood the mode with bots again. That's the main reason it's experience gains were nerfed the first time. There were /way/ too many matches where bots would just sit and feed the other team because even last place provided enough experience to be worth it to the bot runner. I'd love it if it was a worthwhile avenue to gain experience, as it was perhaps my favorite way to level some classes I otherwise despised in PVE, but unless SE finds better ways to discourage the bot players aside from vigilance on the part of the people they queue with it's just not going to happen.

    At least this time around Fates are legitimately worth the hassle and provide a decent enough change in pace to be a good break from roulettes from 70-80. Though I honestly wouldn't mind if they took a page from GW2 and gave us a few more 'joke' fates like their Renowned Hearts to further break up the monotony. Where there's more than one way to contribute and not all of them are combat focused, like instead of defeating invading spiders you can clear away their webs instead if you want to, or do both or neither and instead pursue a third or even fourth option. I wouldn't want SE to go ham on something like that and I don't know how well it'd fit but I do remember the Renowned Hearts pretty fondly from my time back in GW2 because they made the leveling grind a bit less soul crushing.

    All that said, like Meowing put it though we do have options at the very least. They might not all be enticing but you can rotate between them if one bothers you more than the others on a particular day.
    (1)

  4. #4
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Enla View Post
    They really can't rework Frontlines in a meaningful way because it'll just flood the mode with bots again. That's the main reason it's experience gains were nerfed the first time. There were /way/ too many matches where bots would just sit and feed the other team because even last place provided enough experience to be worth it to the bot runner. I'd love it if it was a worthwhile avenue to gain experience, as it was perhaps my favorite way to level some classes I otherwise despised in PVE, but unless SE finds better ways to discourage the bot players aside from vigilance on the part of the people they queue with it's just not going to happen.
    Yeah we dont have bots feeding in pvp anymore.Just normal players feeding in it whole time to join it for rewards and xp.Honestly xp should be removed compeltly from pvp.
    (0)

  5. #5
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Boosting exp gained from fates would be nice. Feels like you get too little for the time they take to do.
    (8)

  6. #6
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by TwiibieTwuu View Post
    Boosting exp gained from fates would be nice. Feels like you get too little for the time they take to do.
    Make The Forlorn (not Forlorn Maiden) show up more often. D:
    (0)

  7. #7
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Trusts while a bit repetitive are by far the best way to level DPS classes by virtue of letting you skip the oft-lengthy queue times.
    (3)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,801
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KageTokage View Post
    Trusts while a bit repetitive are by far the best way to level DPS classes by virtue of letting you skip the oft-lengthy queue times.
    Depends on said queue times. Mine are usually under a dozen minutes, and having a decent group complete with AoE saves more time than that. But, by the time you're over twenty minutes or so...

    The real runs are also just quite a bit easier on your sanity, and it's not like you can't FATE or level gatherers/crafters while you wait.
    (0)

  9. #9
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Hm i never really bothered with these clan hunts. I just looked at them once when they where introduced into the game. They looked way to confusing and time consuming for me for the little xp they gave, so i never tried them again since the.
    As for the trust system, i heard that once you die its a complete wipe and you need to start over. Thats a no go for me so i never touched it. And for the Fates i see it like Twiibie they need a Xp boost, they give way to little for the time it takes to finish one solo at your current lvl.

    But i like the idea of some funny minigames like in GW2 or maybe like some dailies in WoW where you have to do a bombing run or just some delivery from point a to point b without fighting but with a time window.
    (0)

  10. #10
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Missbone View Post
    As for the trust system, i heard that once you die its a complete wipe and you need to start over..
    If you get KO'd, you get booted to the start of the dungeon instantly with no chance to be revived.

    The trusts compensate for it with slightly overpowered heals that basically ensure you'll never die if you aren't getting one-shot or pulling too many mobs at the same time, though.
    (5)

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