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  1. #25
    Player
    Yrantis's Avatar
    Join Date
    Sep 2019
    Posts
    23
    Character
    Yrantis Eral
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    Toward the idea of diversifying: I feel like the basis for PLD is already there: having it interact with its magic side more often. PLD is a pretty unique tank in its ability to DPS at range (while moving) for brief periods, so having the ability to use spells a little bit more often might give them a sort of caster tank feel. The trouble I can't think of how to get around on PLD is that its rotation is so strict I'm not sure where you'd add the extra spells at, maybe OGCDs? I do think their current OGCD strike that recovers mana is pretty pointless, and its requirement for high HP for full damage just makes it a functionally worse version of other tank equivalents, Blasting Zone is sorta iconic for GNB, but both Upheaval on WAR and Spirits Within could go without much fuss I'd imagine (provided of course they are replaced by other skills).

    As for GNB, I must admit--though I do love the class--that I thought when it was releasing Gnashing Fang was going to be affected more significantly by SkS (being a weaponskill with a special cooldown), that it'd let me get enough SkS to get it down to say: 15 seconds or so, so you could do 2 in the same window you do 1 now, but it only affects it by a pretty useless amount. Changing that would put GNB as the seriously active class period, not just for tanks, and with NIN getting a rework to put Mudras on the GCD it would cement it as the APM class (it already has high APM, so some may not like the idea of adding more), and would give one of the tanks a purpose in stacking very heavy skill speed. As it is now...SkS affecting Gnashing Fang only serves to be a pain more than anything else.
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    Last edited by Yrantis; 09-10-2019 at 02:07 PM.