I think just dynamically adjusting how quickly a team gains LB/battle high based on how many members it has could help in that regard.Frontlines needs fixed if your alliance is missing 6 people and other ones is full. It shouldn't start till its full or they need give the team that's not full a bonus in tomes or wolf marks. Doesn't seem fair when your team has 18 and others have 24 each goes though whole match missing the 6 how you even have a chance at winning.
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