Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 34

Hybrid View

  1. #1
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90

    Has PVP Gone to the Dogs?!?!?

    Does anyone notice a change in how pvp is being played this year? I've been noticing how the kill factor has taken precedence more than overall strategy. I mean I've seen it a bit in the past, but more so lately. Players running amuck for the thrill of the kill, disregarding call outs and just doing their own thing.

    I think what makes it so bad now than in the past, is the influx of new players coming to ffxiv. Especially WoW refugees and other mmo's. There is more to ffxiv pvp, than just the "kill or be killed" mentality. Sometimes it killing less and waiting patiently which I find players are refusing to do lately. All of it makes me wonder what has happened to pvp.

    I know that each Frontline map is played differently and uses different strategies, but I find a lot of players only care about their way of playing lately and to heck with whether it cost their team the win. My theory for this is that it's based on what game they came from in the past and brought with them this whole other mentality, which doesn't work more so than not.

    Has PVP Gone to the Dogs?!?!
    (1)

  2. #2
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    just depends on how bloodthirsty ppl are in any given match? I've seen one where a team in last place in points came from behind to win the match because the other two were too focused on trading kills on one another.
    (0)

  3. #3
    Player
    Tanama's Avatar
    Join Date
    Aug 2012
    Location
    Phorampa Wildwood, Valeria
    Posts
    626
    Character
    Jenity Dionysus
    World
    Hyperion
    Main Class
    Archer Lv 80
    Quote Originally Posted by DrWho2010 View Post
    just depends on how bloodthirsty ppl are in any given match? I've seen one where a team in last place in points came from behind to win the match because the other two were too focused on trading kills on one another.
    I had this exact thing happen on my team earlier today, thus granting us the win.
    (0)

  4. #4
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,473
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Yeah this isn't anything new, especially in objective based modes.
    I'm not sure if you specifically mean The Feast, Frontlines, or Rival Wings, but you'll find people that outright ignore the objective in any mode, any time.
    (1)

    http://king.canadane.com

  5. #5
    Player
    RegularJoe's Avatar
    Join Date
    Jun 2017
    Location
    Lima Lominsa
    Posts
    45
    Character
    Now Loading
    World
    Zalera
    Main Class
    Scholar Lv 90
    It's nothing new in itself. A lot of people think pvp = kill count and engage in solo 1v1. I used to see it all the time.

    I haven't touched ShB pvp yet. But in general, I just view pvp as a dice roll, because half of them squad is going to do their own thing instead of working together, and there's usually one well-coordinated team that will take advantage of that.
    (1)

  6. #6
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    I've been seeing more often parties trying to completely avoid combat and only focus on objectives, something that almost always results in a loss.
    (2)

  7. #7
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,469
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Teams can lose because of groups that ignore objectives and run around unorganized and ignorant, tunnel-visioning on trying to kill things or because of over-reliance on objectives and intentionally avoiding combat, who knew?

    Likewise, both methods can still win, but like everything else that depends largely on how the other two teams are playing and react to yours.

    In the defense of objectives taking a backseat to farming kills (if done properly), this "strategy" is effective in building-up your team to have multiple Battle Highs and Fevers so that whatever team you encounter, they progressively lose the ability to put up a fight against yours and die noticeably quicker, meaning easy points from kills (and them losing points). Passively watching two opposing teams fight for the free objectives they are ignoring is viable so long as one of them isn't dominating and building-up their team with Battle Highs and Fevers like previously mentioned, because eventually your team will likely either be forced into a confrontation with them and crumble versus their DPS bursting down targets faster than they can be healed or will start to see their team keep up with/overtake your points from objectives purely off kills alone. If both teams are at an equal standstill, you literally can win by doing nothing to them.
    (2)

  8. 09-07-2019 08:47 AM

  9. 09-07-2019 09:08 AM

  10. #10
    Player
    Aiph's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Aiph Shuran
    World
    Aegis
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Arazehl View Post
    Does anyone notice a change in how pvp is being played this year? I've been noticing how the kill factor has taken precedence more than overall strategy. I mean I've seen it a bit in the past, but more so lately. Players running amuck for the thrill of the kill, disregarding call outs and just doing their own thing.

    I think what makes it so bad now than in the past, is the influx of new players coming to ffxiv. Especially WoW refugees and other mmo's. There is more to ffxiv pvp, than just the "kill or be killed" mentality. Sometimes it killing less and waiting patiently which I find players are refusing to do lately. All of it makes me wonder what has happened to pvp.

    I know that each Frontline map is played differently and uses different strategies, but I find a lot of players only care about their way of playing lately and to heck with whether it cost their team the win. My theory for this is that it's based on what game they came from in the past and brought with them this whole other mentality, which doesn't work more so than not.

    Has PVP Gone to the Dogs?!?!
    Just happened to me. Tank has 200 medals, we are winning with 40 seconds left. I have full mp as healer. Tank charges straight into enemy HQ despite me saying to fallback and retreat. Of course he runs out of range of cures and rescue and we lose.

    Other things that tick me off, annoying a far out of range of objectives 3rd place team (as 2nd place team because eventually they say screw it and turn on you instead of attacking 1st and giving you a chance). Taking the "middle" nodes first (obvious target for a pincer attack by both teams that just happens automatically due to travel distance).

    In PvPvP, you win by keeping things competitive as much as possible then bursting down the last bit.
    (0)
    Last edited by Aiph; 09-08-2019 at 12:47 AM.

Page 1 of 4 1 2 3 ... LastLast