Quote Originally Posted by Fynlar View Post
This is still an RPG, not Tekken or whatever. They struck a fair balance.
This comparison doesnt really work terribly well IMO.

The thing is with this game for example your endlessly pressing buttons with barely a second to let up endless spam spam spam more buttons.

by comparison to games such as tekken the amount f buttons you press is much more dynamic and i'd even wager significantly lower. unless you're a literal button bash and hope type player. if your oponent is throwing a string of hits at you then you can literally go several seconds just holding down the block button. or waiting for the opportune moment to press the attack reversal button. and then if you go on the offensive you might have more buttons to press to keep your attacks stringing together but sometimes it's really not that many even for some of the more powerful sequences.

so yeah you have periods where you gotta press 10 or 20 buttons in a few seconds but then have just as many moments where you have a few seconds where you might only press 2 or 3 buttons.

if you averaged it out i'd wager a game like tekken requires less actions per minute than 14s combat system does. even if the combat does feel a lot faster in something like tekken