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  1. #1
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Fynlar View Post
    No thanks. It's good where it is, and there's classes with faster attacks if 2.4-2.5s is too slow for you.

    This is still an RPG, not Tekken or whatever. They struck a fair balance.
    On the other hand, 2.5 seconds feels incredibly slow when compared to a game like WoW that has a 1-1.5 second GCD. It may not seem like a big difference on paper, but played side by side that extra second makes XIV's combat feel like molasses.

    Now of course this game was designed around 2.5 seconds. It works really well here and I don't see any reason to lower it. Let's not pretend like faster combat can't work in an RPG though.
    (0)

  2. #2
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    2.5 is only the base GCD though.

    Skill Speed/Spell Speed is a thing on this game. You can always pick a class with inherited abilities that increase their GCD speed (Monk, Samurai, Ninja) and, on top of that, go for a gear build heavily focused on speed.

    Pretty sure it won't feel as slow anymore if you try it.
    (0)

  3. #3
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Brightamethyst View Post
    On the other hand, 2.5 seconds feels incredibly slow when compared to a game like WoW that has a 1-1.5 second GCD. It may not seem like a big difference on paper, but played side by side that extra second makes XIV's combat feel like molasses.
    I disagree.

    See my post only a few above yours.

    In WoW the GCD is the fastest you get. Many factors like abilities that queue to a future auto attack or have slow casts or long cooldowns make you slower... Here it’s the floor, and OGCDs make actual play faster.

    As I noted above, these past few days I have been playing the low levels of WoW alongside here... and WoW is noticeably not just slower but also unevenly paced... one ability is 2 seconds to see it hit, the next is 10, the next is 0, and the one that was 10 is 3 the next time you use it because it’s timed to auto attacks...

    At max level, WoW plays at about the speed of level 50-60 here. Half of our OGCDs, but that is only because my 120 is a dragoon... er... survival hunter... if she was a caster she’d be like a blackmage minus the instant cast abilities...
    (3)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  4. #4
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Fynlar View Post
    This is still an RPG, not Tekken or whatever. They struck a fair balance.
    This comparison doesnt really work terribly well IMO.

    The thing is with this game for example your endlessly pressing buttons with barely a second to let up endless spam spam spam more buttons.

    by comparison to games such as tekken the amount f buttons you press is much more dynamic and i'd even wager significantly lower. unless you're a literal button bash and hope type player. if your oponent is throwing a string of hits at you then you can literally go several seconds just holding down the block button. or waiting for the opportune moment to press the attack reversal button. and then if you go on the offensive you might have more buttons to press to keep your attacks stringing together but sometimes it's really not that many even for some of the more powerful sequences.

    so yeah you have periods where you gotta press 10 or 20 buttons in a few seconds but then have just as many moments where you have a few seconds where you might only press 2 or 3 buttons.

    if you averaged it out i'd wager a game like tekken requires less actions per minute than 14s combat system does. even if the combat does feel a lot faster in something like tekken
    (0)

  5. #5
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Dzian View Post
    if you averaged it out i'd wager a game like tekken requires less actions per minute than 14s combat system does. even if the combat does feel a lot faster in something like tekken
    Not even close. People have mathed out a bunch of FF14's job rotations and at worst they can reach upwards of 40 cpm, whereas something as simple as a fireball in games like that is comprised of 3-4 button inputs, and some combo chains can reach upwards of 10-20 inputs within a few seconds. For one combo chain. Across a 60 second round comprised of a ton of these combo chains.

    I've watched my bf play fighting games before, and I can guarantee you he's pressing 3-4x as many buttons in those games per minute than he ever would in FF14, even factoring in guarding. FF14 is pretty slowmode in comparison.
    (1)

  6. #6
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    You won't see this as an issue at max level, because you use Off global CDs in between Gcd, some classes would be absolutely horrible at low CD, example Ninja using mundras will be in clipping hell because gcd is too low.
    (0)

  7. #7
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    On the other hand, 2.5 seconds feels incredibly slow when compared to a game like WoW that has a 1-1.5 second GCD. It may not seem like a big difference on paper, but played side by side that extra second makes XIV's combat feel like molasses.

    Now of course this game was designed around 2.5 seconds. It works really well here and I don't see any reason to lower it. Let's not pretend like faster combat can't work in an RPG though.
    One more reason for me to not play WoW, I guess.

    I never said it couldn't work. I'm just saying that most RPGs haven't revolved around twitch gaming and tons of inputs, and I'm personally not a fan of the ones that do.
    (3)

  8. #8
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Well... my answer is yes, i would like for the GCD to be shorter, even with the off GCD abilities.

    But if the game is busted and the GCD is that long cause of it, all we can do is tell the devs to fix their engine. Just the delay from the game checking server side before activating your ability feels awful i'll be honest. The game is not very responsive and i do wish they fixed that.

    Now, it isn't unplayable, but i do wish they fixed it. I'm sure they got the money for it now.
    (1)

  9. #9
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Nemmar View Post
    Well... my answer is yes, i would like for the GCD to be shorter, even with the off GCD abilities.

    But if the game is busted and the GCD is that long cause of it, all we can do is tell the devs to fix their engine. Just the delay from the game checking server side before activating your ability feels awful i'll be honest. The game is not very responsive and i do wish they fixed that.

    Now, it isn't unplayable, but i do wish they fixed it. I'm sure they got the money for it now.
    Do you think about or realize what would be necessary to alter the base gcd at this point in development. Every single encounter would need to be changed. It will never happen. The GCD is fine and works well when you are capped. Is it a bit slow at the start? All mmos are slow at the start.
    (0)

  10. #10
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,183
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    I will never get how people can ask for a lower gcd when there is already so much players out there who cant dps between their heals, use their cds while tanking, avoid aoes correctly, use a correct rotation, and so on. The only way it would not lead to a big decrease in the amount of decent players, and in a big increase of those posting in the "tales from df" topic going mad in every roulettes they do, would be by scrapping 85% of the job skills from the game so that each job end up being a 3 buttons smashfest.
    (0)

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